I'm not sure if its just me but has anyone noticed that when you loot certain items like gold/potions only the generic sound for loot plays instead of the specific sound for gold/potions? Now, personally ive never noticed this before as im sure i recall the correct sounds playing for picking up certain loot items everytime, at least before the last patch anyway. What is really strange though is that the correct loot sound works if you pick up multiples of the same item like for example if you loot 2 potions in quick succession the first one will make that generic 'swish' sound and and upon looting the same item again the correct corresponding sound will play for that item. Or like if you pick up loose gold the first coin will play the generic sound and the remaining loose gold will play the proper gold sound when you pick them up. If a few seconds have passed though without looting the same item it will still revert back to the generic loot sound.
Sorry if this doesn't make any sense ive tried my best to explain it but it's really been bugging me as im sure it wasn't like this before the last patch. ive recently disabled my mods for an achievement playthrough and i did have immersive sounds downloaded. Maybe this has messed up my game's sound somehow?