Looting?

Post » Tue Nov 02, 2010 2:21 am

I hope they scratch the auto-pick gold or only show valuable items suggestions that were shown on the white board.

My character could, for whichever reason, not want any gold, or could want low-quality-items.

A loot minigame: A bit much work I guess, although I would welcome such minigames for certain kinds of "loot", such as meat, pelts etc.


I am okay with auto-pick gold, from corpses only that is. As for showing valuable items, I think it would just make it appear on the top and based on the value it would gradually go down to the list.
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Vickey Martinez
 
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Post » Tue Nov 02, 2010 12:10 am

Yup. Farming, mining, crafting, smithing, cooking and woodcutting are in the game, in addition to enchanting and alchemy. But they are not skills, although Smithing seems to be...

Yes I know. Did you even read what i quoted? He implied that skinning would rely on your farming ability.

Hope they don't spoil this with a minigame. I expect it to be the same as always, maybe with skins and stuff like that only available if you're good enough with Farming etc.

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Tracy Byworth
 
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Post » Mon Nov 01, 2010 8:23 pm

Looting is fine the way it was in Oblivion and in Fallout. I really wouldn't change it for Skyrim.
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liz barnes
 
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Post » Mon Nov 01, 2010 2:30 pm

Speeding up looting. Well there are a lot of ways to do that. 9 times out of 10 when I open a chest/dead body I take everything, maybe they can add a button that dose that in one click rather then two. Another thing they could do is just drop the items on the ground, but still let you pick them up from the corpse (Like fallout 3).
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kiss my weasel
 
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Post » Mon Nov 01, 2010 2:18 pm

Keep it the same as Fallout. You should be rewarded for when you kill something. Having to look for the weapon they dropped isn't a reward.
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-__^
 
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Post » Mon Nov 01, 2010 7:17 pm

There is no way in Alduin that you'll have to play a mini-game for all those actions. :rolleyes:

Even Bethesda isn't that blind......
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ShOrty
 
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Post » Mon Nov 01, 2010 8:37 pm

Yup. Farming, mining, crafting, smithing, cooking and woodcutting are in the game, in addition to enchanting and alchemy. But they are not skills, although Smithing seems to be...

Sounds like mmorpg mechanics
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Kay O'Hara
 
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