Lore In Speach.

Post » Mon May 09, 2011 2:19 am

I will start by saying that like many, I very much enjoy the lore of TES.

But one thing that was very underwhelming in previous games is the aspect that people in that world have nothing to say about the history of the world they live in.
This Dragonborn, was he born and knew everything that has ever happened in the world without a history lesson? Perhaps he his walking around like a mindless idiot but is the "chosen one"?

I understand that their are books but what I'm getting at is, world you agree that NPC's talking about things that happened in the past would be beneficial? For me, It would be an easy way to get those interested more in the lore as compared to having them sit down and read a book. As well it would add that underlining thought that people know about the world around them because they talk about it!

I would like to go into a tavern and hear about adventures of past hero's. I would like to have a description of what I might encounter when accepting a quest from someone. Anyone in the same boat?
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Robert Bindley
 
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Post » Mon May 09, 2011 1:50 am

Sure, lets have lore in "speach".

I'd also like being told the lore by NPC's through speech.
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T. tacks Rims
 
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Post » Sun May 08, 2011 3:24 pm

Plenty of lore has come from the dialogue in TES games.
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Brandon Wilson
 
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Post » Mon May 09, 2011 3:54 am

Whats lore?
The fictional history?
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Jaki Birch
 
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Post » Sun May 08, 2011 8:58 pm

Sure, lets have lore in "speach".

I'd also like being told the lore by NPC's through speech.

Yeah, it's 3:30 am and I'm tired. :P
If a mod would correct the spelling that would be nice, if not no biggie.

Whats lore?
The fictional history?


Yes. And this is what I'm referring to.
This man is not entirely sure but seems interested. Make it more convenient for him to understand in stead of finding a book and reading it.
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Enny Labinjo
 
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Post » Mon May 09, 2011 3:33 am

But one thing that was very underwhelming in previous games is the aspect that people in that world have nothing to say about the history of the world they live in.
This Dragonborn, was he born and knew everything that has ever happened in the world without a history lesson? Perhaps he his walking around like a mindless idiot but is the "chosen one"?


what

everybody and their mother knew what about the Nerevarine prophecy in Morrowind, and they'd gladly give you one of like seven different paragraph-long descriptions about it should you ask them. in Daggerfall you had your whole biography thing, but beyond that you were pretty much just an agent for the Emperor (which was stated numerous times by numerous people). in Arena and Oblivion you were basically just some schmuck who was in the right place at the right time. in Knights of the Nine and Shivering Isles your role was pretty clearly explained by several NPCs and a number of books.

also i'm pretty sure it's been stated numerous times that you'll learn everything about the ramifications of being Dragonborn from Esbern and the Greybeards and probably lots of other people.

also how often do people in the real world go around saying REMEMBER THREE HUNDRED YEARS AGO WHEN GEORGE OF WASHINGTON CAME FROM THE STAR-STRUNG EAST AND SAVED US FROM THE VILE HORDES OF THE BRITISH KHANATE? MAN THAT WAS SOMETHING, WASN'T IT. outside of a history classroom most people aren't going to randomly bring up things that happened hundreds of years ago in conversation. OH DUDE YOU ATE THAT? DON'T YOU REMEMBER WHAT HAPPENED AT TRAFALGAR?
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Jade Payton
 
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Post » Sun May 08, 2011 10:08 pm

what

everybody and their mother knew what about the Nerevarine prophecy in Morrowind, and they'd gladly give you one of like seven different paragraph-long descriptions about it should you ask them. in Daggerfall you had your whole biography thing, but beyond that you were pretty much just an agent for the Emperor (which was stated numerous times by numerous people). in Arena and Oblivion you were basically just some schmuck who was in the right place at the right time. in Knights of the Nine and Shivering Isles your role was pretty clearly explained by several NPCs and a number of books.

In oblivion Morrowind/daggerfall there wasn't fully spoken dialogue though. it was easy to extensively talk about lore when you just have to read it, but getting the voice actors to speak so much lore, in addition to all the other things they have to talk about... thatd be the tough part.
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Juanita Hernandez
 
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Post » Sun May 08, 2011 8:51 pm

In oblivion there wasn't fully spoken dialogue though. it was easy to extensively talk about lore when you just have to read it, but getting the voice actors to speak so much lore, in addition to all the other things they have to talk about... thatd be the tough part.


did you mean to say Morrowind?

also that doesn't even matter. even if it were voiced they'd just have to cull extraneous words and make it sound more like dialogue.

"The Nerevarine? He's that Ashlander folk hero, right? They say one day he'll come and drive the Empire out of Morrowind, as if that could ever happen."

make a couple variations of that depending on the different viewpoints, and have a character or two at a specific point in the game actually go into an in-depth description of what the Nerevarine actually is. have the books available all the time.

like seriously most people aren't going to be particularly well-versed in ANCIENT PROPHECIES if they're not the people who made the prophecy in the first place, and even then most tribals won't know the absolute specifics beyond HE'LL COME AND HE'LL DRIVE OUT THOSE WHITE DEVILS HE WILL. if you want to know something specific in the real world it's a lot easier to look in a book than to hunt down an expert on the subject.
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Dalton Greynolds
 
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Post » Sun May 08, 2011 2:49 pm

did you mean to say Morrowind?

uhhh yeah... oops. (fixed)
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Nicole Coucopoulos
 
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Post » Sun May 08, 2011 8:17 pm

Might Be a Couch is right in that people generally never talk about the past outside of the classroom for it. So it's understandable not to hear it randomly. Now, at a tavern, I don't think people are going to be wanting to ramble off history facts while hammered with mead.

On a side note TES Lore 101 Community College. Would you take it?
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Georgia Fullalove
 
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Post » Mon May 09, 2011 4:19 am

I'd like there to be a a historian or an archioligist who knew loads about the dwarves and history of the other games would be pretty cool.
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Kellymarie Heppell
 
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Post » Sun May 08, 2011 9:42 pm

Might Be a Couch is right in that people generally never talk about the past outside of the classroom for it. So it's understandable not to hear it randomly. Now, at a tavern, I don't think people are going to be wanting to ramble off history facts while hammered with mead.

On a side note TES Lore 101 Community College. Would you take it?

May Be a Couch is wrong, I often speak about history... but I know more history than the basic fool...
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Louise Lowe
 
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Post » Mon May 09, 2011 12:58 am

I agree that lore should play a large part in dialog. It's not like in Oblivion when we started the game a few months or a few years from where we left off in Morrowind, it's been two centuries. I for one am very interested to learn about any events within the time gap.
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Cash n Class
 
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Post » Sun May 08, 2011 8:55 pm

To the extent possible, I would like to feel, hear, see and smell the lore, instead of finding about it from in-game books.
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sally coker
 
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Post » Sun May 08, 2011 5:19 pm

To the extent possible, I would like to feel, hear, see and smell the lore, instead of finding about it from in-game books.


/agree
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Susan
 
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Post » Sun May 08, 2011 1:40 pm

what

everybody and their mother knew what about the Nerevarine prophecy in Morrowind, and they'd gladly give you one of like seven different paragraph-long descriptions about it should you ask them. in Daggerfall you had your whole biography thing, but beyond that you were pretty much just an agent for the Emperor (which was stated numerous times by numerous people). in Arena and Oblivion you were basically just some schmuck who was in the right place at the right time. in Knights of the Nine and Shivering Isles your role was pretty clearly explained by several NPCs and a number of books.

also i'm pretty sure it's been stated numerous times that you'll learn everything about the ramifications of being Dragonborn from Esbern and the Greybeards and probably lots of other people.

also how often do people in the real world go around saying REMEMBER THREE HUNDRED YEARS AGO WHEN GEORGE OF WASHINGTON CAME FROM THE STAR-STRUNG EAST AND SAVED US FROM THE VILE HORDES OF THE BRITISH KHANATE? MAN THAT WAS SOMETHING, WASN'T IT. outside of a history classroom most people aren't going to randomly bring up things that happened hundreds of years ago in conversation. OH DUDE YOU ATE THAT? DON'T YOU REMEMBER WHAT HAPPENED AT TRAFALGAR?


To clarify, I would say you're right AND wrong. You're right that in modern, western culture, people don't talk about history like that. However, you're also mistaken there from an anthropological standpoint. There are hundreds of cultures ranging from tribal (i.e. Native American, African, etc.), to traditional (i.e. Japanese), to of course almost all cultures in medieval and generally all historical times that speak about history on a daily basis in conversation. My point is, consider the time frame, lifestyle, and culture of TES and then compare that to our own history. The people of TES are more akin to our ancestors of varying cultures by far. This would undoubtedly extend into the fact that every day there's some sort of ancient prophecy festival, or people telling their children about an important person in history, or some other mention of historical significance for the day/time/etc..

It was just more common historically than it is now. Thus, I would suspect there will continue to be many NPC's telling, retelling, and expanding upon lore when speaking to the PC. This is perfectly normal given the game's frame of reference.

And yes, I know, before you decide to say something to the contrary, I will say it is somewhat strange to have every single person telling you about an ancient prophecy (i.e. Morrowind). That's just a little over the top. :tongue:

Edit: Then again, who can you go up to and talk to today that doesn't know about the Mayan 2012 prophecy....? Just an example...
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Taylor Tifany
 
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Post » Sun May 08, 2011 5:49 pm

But one thing that was very underwhelming in previous games is the aspect that people in that world have nothing to say about the history of the world they live in.

That is just wrong. Pretty much every TES game, with only a couple of exceptions, has a bunch of dialogue about those things.

This Dragonborn, was he born and knew everything that has ever happened in the world without a history lesson?

Well...yeah, kind of. Your character was still born and raised in Tamriel and since this is the fifth game in the series, they're not going to hold your hand when it comes to lore and things that have already been clearly established in past games. Sure, references here and there, books here and there, but you don't need a history lesson. Obviously you'll learn about specific cities and things about Skyrim specifically, but I don't expect any more or less than in past games. You're asking for something that's been in the series for a long time.
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stevie trent
 
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Post » Mon May 09, 2011 5:14 am

Maybe not so much ancient lore as in recent news. I want to know whats happening around Tamriel. This we heard a lot of in OB. I wish people elaborated more to be honest.
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Nathan Barker
 
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