Lose the "Extras",please.

Post » Mon Jan 17, 2011 5:00 am

You do realize I was joking, right? That was modeled after Zork...

yes I realized that, I really doubt that would be skyrim
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Ebony Lawson
 
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Post » Sun Jan 16, 2011 4:52 pm

No. One thing I love about Bethesda's world building is they craft a believable environment. Whether it's telling a story with interestingly placed items and notes, or just following a guy around on his daily routine. Everything in the world serves a purpose. Atmosphere, gameplay, all that jazz. If I walked into a guy's house and there was no clutter it would pull me right out of the game. You're obviously not going to see as much "trash" clutter in Skyrim because it's not a post apocalyptic world.
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Tyrone Haywood
 
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Post » Mon Jan 17, 2011 12:59 am

There had better be huge piles of pewter forks and cloth in every room i go in.
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Michelle davies
 
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Post » Sun Jan 16, 2011 7:33 pm

Well leave this for OP
http://www.youtube.com/watch?v=Iq12ywSowoI
http://www.youtube.com/watch?v=-GHus4xy9mM
http://www.youtube.com/watch?v=_4E2mfCIhy4
http://www.youtube.com/watch?v=5IULbRJnFkQ
http://www.youtube.com/watch?v=LNbx7colrQs
http://www.youtube.com/watch?v=SGIBF1M4ij8
Thats is mess, duplicate thousands of items and you will have small frame drop,
but well decorated room is not a mess it need for immersion, more clutter is better since make game more living by decorating environment like houses shops and dungeons and streets with more details and there will no significant frame drop from this.
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Portions
 
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Post » Mon Jan 17, 2011 1:00 am

Call me lame, but I'd love to be able to clean up garbage and make an area look nice. If it's there, I want to be able to pick it up and recycle it or something. Just as long as that's not the game's main premise. I don't want Skyrim to be like EcoQuest or Eco-Saurus. That would be funny, but no.
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Cagla Cali
 
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Post » Mon Jan 17, 2011 12:15 am

Call me lame, but I'd love to be able to clean up garbage and make an area look nice. If it's there, I want to be able to pick it up and recycle it or something. Just as long as that's not the game's main premise. I don't want Skyrim to be like EcoQuest or Eco-Saurus. That would be funny, but no.

YOU'RE LAME! (jk but he DID tell me to, I think he/she is a gentleman/lady and a scholar)

True, it should never be the point of the game. Ever times a million. But I love all the clutter in the game, it makes the world feel real. And honestly the only time you will ever experience any negative effects is if you somehow move hundreds of items at once. I would like to see more use for some items though. Seeing how we get smithing, to make leather or fur armor I would assume you need pelts, this would also be a place to add a potential need for wool, cloth, yarn, etc.
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hannaH
 
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Post » Mon Jan 17, 2011 1:00 am

I think the only problem I ever had due to clutter in Oblivion was totally my own fault. I duplicated a couple hundred watermelons to watch them roll down Dive Rock. My Xbox did not approve . . . :P
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JD FROM HELL
 
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Post » Mon Jan 17, 2011 2:44 am

Clutter objects like Tin Cans are far from useless, without clutter, everything would feel very sterile.

THIS!
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Nuno Castro
 
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Post » Sun Jan 16, 2011 8:36 pm

Clutter objects like Tin Cans are far from useless, without clutter, everything would feel very sterile.

This! I'd rather have lesser quality graphics and keep those flavor objects. Increasing graphics in my opinion are becoming a BAD thing for game design due to this. You can create a world with all kinds of cool things but if they aren't all pretty pretty even more so than Oblivion which in my opinion is still outstanding when it comes to graphics people whine about the game looking "ugly." This inspires developers to make small boring worlds that amount to pretty pretty corridors (see Final Fantasy XIII which while I still enjoyed suffers ridiculously from this downgrade in design to favor graphics) rather than the great level design of the past.

I'd rather the game look exactly like Oblivion than have such objects removed!

Edit:
In response to the videos I'm glad I'm not crazy for having done that too. I once made a quad watermelon fountain to fill one of the temples. Eventually it crashed the game though.
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Eric Hayes
 
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Post » Sun Jan 16, 2011 10:54 pm

Well you're just full of bad ideas, aren't ya?

You get zero fishy sticks :flame:
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Princess Johnson
 
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Post » Mon Jan 17, 2011 12:42 am

I never had a problem with tin cans in Fallout. They are like 8 polys each, that's nothing.
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Sammie LM
 
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