Loss of Spoken Dialogue

Post » Tue Sep 28, 2010 12:21 am

Got a strange one here. One of my roommates has lost the spoken audio for NPC dialogue. The strange part is, it only goes silent when he speaks to the NPC. Background conversation dialogue plays normally.

This isn't mod related either since I had him unload all the mods he's using and started a fresh game on a fresh Oblivion.ini file. We listened to Valen Dreth taunt us from across the hall, then listened to the Blades and the Emperor discuss his dead sons. Then the Blades ordering the player to the window. Everything was working perfectly right up until the Emperor started the conversation with the player. At that point, only the subtitles were displayed.

Even stranger still, in all test cases the lip sync was working perfectly.

We then checked a few other games on the computer and they're all fine, including those with voice acted characters. It even plays the loose MP3 files for the dialogue just fine in media player.

And the last bit of strangeness? He played the game sometime last week and had no issues of any sort. Nothing on this PC has changed since I set up the game for him to use mods.

He's using Windows 7 Pro 64 bit, has 4GB of RAM, a large hard drive, a Radeon 4850 with 2GB and on board Realtek sound. The drivers are all up to date. DirectX has been updated as well, including the proper DX9 setup for the game.

I'm stumped. I've never seen anything have so specific an outcome like this. Usually you'll have all audio go at the same time, or it will be just the voiced audio, but never something where the voiced audio dies ONLY when the player walks up to talk to an NPC.

Any ideas?
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Alexander Horton
 
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Post » Tue Sep 28, 2010 12:46 pm

Maybe set to 2.1 or 5.1 with no middle speaker?
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Becky Cox
 
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Post » Tue Sep 28, 2010 2:59 am

We checked. The system is currently set to 5.1 with no middle channel. Tests in the audio configuration panel came out properly. We also tried it in 2.1 configuration but that didn't make any difference.
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matt white
 
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Post » Tue Sep 28, 2010 8:04 am

They are still looking for the center channel. Try setting it to stereo.
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Daniel Lozano
 
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Post » Tue Sep 28, 2010 6:38 am

FYI for those who run into this later. It was solved by changing the setting in the Windows audio configuration from "5.1 no center" to "quadraphonic". Everything else in the system seems fine. Strange though that it would break without having changed anything first.
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Claire Vaux
 
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Post » Tue Sep 28, 2010 2:21 am

FYI for those who run into this later. It was solved by changing the setting in the Windows audio configuration from "5.1 no center" to "quadraphonic". Everything else in the system seems fine. Strange though that it would break without having changed anything first.


But, but, but.... It's WINDOWS!!! Nothing NEEDS to change for it to get a wild hair, and decide not to do something it used to do just fine....... :D
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Lyndsey Bird
 
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Post » Tue Sep 28, 2010 7:06 am

But, but, but.... It's WINDOWS!!! Nothing NEEDS to change for it to get a wild hair, and decide not to do something it used to do just fine....... :D


Hear, Hear, isn't this the truth.. :brokencomputer:
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Natalie Harvey
 
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