I'd like to know how you make two different Conjurers or two different warriors who both specialize in Heavy Armor and Swords.
By all means, do provide examples.
2 different Conjurers:
1. Someone perks up the Atronach tree to focus on Atronachs.
2. Someone perks up the Necromancy tree to focus on being a Necromancer and reanimating fallen foes.
Other options: Perk up the Bound Weapons tree to use Conjuration as a combat skill.
Different warriors:
Heavy Armor:
-Someone perks up the Conditioning path to become agile and nimble
-Someone perks up the Reflected Blows path to become more of a damage sponge.
One Handed:
-Someone perks up Power Attacks to focus on their different types of attacks.
-Someone perks up the Dual Wield tree to focus on 2 weapons.
-Someone perks up Dual Wielding and Power Attacks tree to maximize all one handed combat.
-3 different weapons specializations that change the types of weapons different players will use.
So many other examples.
My friend is playing a dual wielding, heavy armored warrior. He is perked out completely different from my dual wielding, heavy armored warrior.