[Question]Louigan's replacers with corrected bump maps?

Post » Sun Apr 06, 2014 6:25 am

Hi,

I really like some of Louigan's replacers (Caverns bump mapped, Redoran bump mapped etc.), but I noticed that in all his replacers, normal map filters are set to MIPMAP_LEAREST_MIPNEAREST, which causes some ugly square shapes, especially on larger surfaces. I wanted to ask if someone has these replacers corrected, with filters set to MIPMAP_TRILERP?

Thanks :)

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Nicola
 
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Post » Sun Apr 06, 2014 2:34 pm

I've started this for the Caverns mod but never finished. I'm not sure but I think I've changed all cave meshes except lava and pycave. Unfortunately, I deleted the folder where I kept modified meshes (I have the folder with not-yet-modified meshes though), so now they remain only in my game folder, mixed up with unmodified cave meshes and other stuff in Morrowind\Data Files\Meshes\i.

Well, probably this is not very helpful...

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Isabella X
 
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Post » Sun Apr 06, 2014 12:09 pm

I just wonder if Louigan doesn't know about this, or if he uses MIPMAP_LEAREST_MIPNEAREST for some different reason (performance?)

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Chantel Hopkin
 
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