Love and marriadge?

Post » Wed Sep 01, 2010 10:27 am

woudlt it be great to save girl who is in trouble from jaws of dragon, get married to her so some 1 would be waiting you at home to give you supper?
hearing other npc's around the town you live in saying congrats and talking how beutifull your wife is?
or hearing them talk to your wife how lucky she is?

and she gets killed? it revenge time! looking for glues etc,
allso your wife would be at the home of "champion" ppl coming pleaing for help for you to hear (if she remembers) when you come home
no child making etc like in fable games, but great dose of immersion, all about belonging to that world (if you so wish you can imagine you do it when you go to sleep at bed)
allso lot of other quests could be centered around married life
is her father wealthy? he wont give her daughters hand for any riff raff from the street's!
who would like to kill her? well dragon could attack town ofc, there will be many maidens who are jealous about her? and no matter what you do you allways make enemies who are willing to kick you where it hurts.

just my idea of good immersion? would give addional need to go hunt those pesky dragons, slavers, monsters that would attack your home town!
well this kinda thing could be hard to create but still... just a small thought :)
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sunny lovett
 
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Post » Wed Sep 01, 2010 5:48 pm

You are either using the forums from a phone or are a really terrible speller. Either way general forum consensus (and I agree with it) has basically been a pretty big no thanks to anything like this. Or at the very most a "If they do it right then idc."
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Alister Scott
 
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Post » Wed Sep 01, 2010 11:57 am

Meh. This really doesn't fit in with TES. It'd feel forced probably.
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Kayla Bee
 
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Post » Wed Sep 01, 2010 11:40 pm

this is very interesting. i would like to see something come from this idea. the quest in this style sound like it could add some different views in the game proggression.
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Erin S
 
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Post » Wed Sep 01, 2010 8:39 am

No.
And please.. Marriadge? Really?
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George PUluse
 
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Post » Wed Sep 01, 2010 2:18 pm

at no point in TES has a permenant companion or blatant love interest of the player has been present, lets keep it that way.

Nothing does love and marriage like real life.
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Gemma Flanagan
 
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Post » Wed Sep 01, 2010 1:01 pm

Only if theres perks for it I.E Fame for marrying a counts daughter means you can make some money or get discounts or infamy and being shunned by almost everyone in a community for marrying notorious local thief/DB member.
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Hella Beast
 
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Post » Wed Sep 01, 2010 6:52 pm

Yes, yes, and yes. More options the better
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Smokey
 
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Post » Wed Sep 01, 2010 8:55 pm

It's spelt 'Marriage'.... Well, thats how us English spell it anyway o.O
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SHAWNNA-KAY
 
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Post » Wed Sep 01, 2010 4:32 pm

And more options lead to a clusterFudge like Fable series. its what happens when everyones wish is given an attempt to implement in one game.
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Naazhe Perezz
 
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Post » Wed Sep 01, 2010 11:29 am

Probably best left to the realms of fan fiction.

I do agree that this kind of NPC-interaction could add a lot to the other aspects of the game, but only if written and designed extremely well. And in that case it needn't be limited to a romantic relationship; the concept can equally be applied to brother/sisterhood and strong friendship bonds, rivalry, capture and enslavement, etc.
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noa zarfati
 
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Post » Wed Sep 01, 2010 7:48 pm

And more options lead to a clusterFudge like Fable series. its what happens when everyones wish is given an attempt to implement in one game.

You know, this inspires me. I think I am going to reinstall the only good Fable (Fable: The Lost Chapters) and see just how many people I can marry. As far as I know the number is endless. I shall marry everyone!
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John Moore
 
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Post » Wed Sep 01, 2010 1:54 pm

and she gets killed? it revenge time! looking for glues etc,

Why would we look for glue?

But yeah, I don't like this idea, mostly because it's being presented in a "women stay at home and men go out and be heroes" kind of way. But in general, I don't like the idea of adding love and "marriadge" to TES. It's just not what the series is about.
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Jessie Butterfield
 
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Post » Thu Sep 02, 2010 12:30 am

You know, this inspires me. I think I am going to reinstall the only good Fable (Fable: The Lost Chapters) and see just how many people I can marry. As far as I know the number is endless. I shall marry everyone!


Once per city.

Is Fable: The Lost Chapter "the only good Fable"? For me, in was entertaining (the first 3 hours), nothing more...
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Frank Firefly
 
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Post » Thu Sep 02, 2010 12:00 am

The opening post and title just make me think of this

http://www.youtube.com/watch?v=Sbqv3MwwVd8

And no it's not really a good idea. But don't worry, it'll get modded in fairly quick.
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Breanna Van Dijk
 
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Post » Wed Sep 01, 2010 9:48 am

No, this would not fit in the ES universe IMO.
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Cassie Boyle
 
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Post » Wed Sep 01, 2010 8:58 pm

The opening post and title just make me think of this

http://www.youtube.com/watch?v=Sbqv3MwwVd8

And no it's not really a good idea. But don't worry, it'll get modded in fairly quick.
The title made me think of "Married with Children".
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Wayland Neace
 
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Post » Wed Sep 01, 2010 9:32 pm

No, this would not fit in the ES universe IMO.

You're right

With pasted on underwear having a relationship would be no fun. But seriously how? People in the TES universe have relationships (though mostly implied) so why wouldn't the player character?

In any case my reason for saying no is pretty simple. Bethesda svcks at dialogue. I can only imagine the horror of reading through a romantic dialogue that was created by Bethesda.
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SiLa
 
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Post » Wed Sep 01, 2010 5:16 pm

Love and marriage, love and marriage...; They go together like a horse and carriage...

You can't have one without the... other. :rock:










No.
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Astargoth Rockin' Design
 
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Post » Wed Sep 01, 2010 10:12 pm

The opening post and title just make me think of this

http://www.youtube.com/watch?v=Sbqv3MwwVd8

And no it's not really a good idea. But don't worry, it'll get modded in fairly quick.

I love that movie.
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Céline Rémy
 
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Post » Wed Sep 01, 2010 8:45 am

Meh, writing a believable romantic story from a game perceptive is really hard. Unless you put a lot of time and resources in it the relationship will quickly get a very superficial feeling to it. Personally I would rather have beth making fun quests with multiple solutions and the like.
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Albert Wesker
 
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Post » Thu Sep 02, 2010 12:18 am

No, this would not fit in the ES universe IMO.

It would fit in with the universe. Love obviously exists, and due to the presence of wedding rings and wedding gifts throughout the game, it's pretty apparent that marriage exists too. I don't think it would fit in with the series though. I think the games work really well without that feature and I don't want things like that taking priority over...anything else, really.

That one Khajiit in Morrowind was fine though, or the Dunmer bandit who asks for a kiss. I don't mind things like that, but full-on relationships and marriage just kind of takes the emphasis away from the rest of the story in my opinion. Too often stories add in love where it's completely unnecessary. It's a cop-out storyline.

Love and marriage, love and marriage...; They go together like a horse and carriage...

You can't have one without the... other. :rock:

That's what I thought of too. :P
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Jason Rice
 
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Post » Thu Sep 02, 2010 12:35 am

woudlt it be great to save girl who is in trouble from jaws of dragon, get married to her so some 1 would be waiting you at home to give you supper?
hearing other npc's around the town you live in saying congrats and talking how beutifull your wife is?
or hearing them talk to your wife how lucky she is?



She could also spend your money on clothes, give you foot massages and sob uncontrollably when you aren't around, because who is she going to fetch a beer for?! Oh, those women!
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john palmer
 
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Post » Wed Sep 01, 2010 11:39 pm

Come on people... The OP made the cutest post ever. ;)
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Sheila Reyes
 
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Post » Wed Sep 01, 2010 10:36 am

Unfortunately, like in any TES game, if you added marriage, there would be a lot of cheating, collecting, and burning.
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koumba
 
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