I love Fallout 4

Post » Thu Jan 21, 2016 8:19 am


Sounds like you have never worked a job where everyone just wants to dump on you then. It is not fun, and it does not produce better work.



Constructive criticism from people who don't understand even the basics of what goes into building a videogame is of no use.

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Beat freak
 
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Post » Thu Jan 21, 2016 3:45 am

Anyways, you people remind me why I make mods.



Every day when I go to check my messages on here or the Nexus to brainstorm with different fans about mod idea, I get bombarded with just poisonous negativity and ignorant comments from armchair critics that have never tried to make an idea of their own. The negativity toward Fallout 4 from the very small but very vocal minority makes me think to myself, 'do I really want to make a mod for people like this to play?' and the answer is no.





But being reminded that 90% of the people out there are actually decent people makes me want to mod stuff so much more. I want to give you more Fallout to enjoy.



I want to try new ideas and address what are some of the weaker areas of an incredibly awesome game in a constructive manner, by taking the pallet that Bethesda has put before me and making something amazing. Something I enjoy making, something the 90% of people that aren't poisonous haters will enjoy, and maybe even something the developers at Bethesda will enjoy playing and be inspired by when they make their next game.





I think the story and dialogue in Fallout 4 is great, but I can see where it can be better. But I am going to show how it can be made better by doing it and spreading my art for people to enjoy, not by spreading hate and poisonous complaining about how it should have been different.

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Eddie Howe
 
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Post » Thu Jan 21, 2016 11:23 am

Haven't had a CDT in 150 hours since installing the patch when Beta first came out. If you have not installed the update, I suggest you do.

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Lily
 
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Post » Thu Jan 21, 2016 1:43 pm

I think we all can agree that there are things in Fallout 4 that can be made better, but the vast majority of the criticism I've seen on this forum has not been constructive or helpful in any way. I hear the words "constructive criticism" thrown around in a lot of places, but over time, I've come to realize that most criticism, especially if not asked for, is primarily hurtful and works more to tear down others and demotivate them rather than build them up in a positive way. Frankly, I wish that the people who do nothing here but criticize everything would just go away and play or do something else that makes them happier.



I love Fallout 4 too, and it seems that every day I play it, my enjoyment of this game continues to increase as something else happens that ends up impressing or surprising me. I feel like the companions and other people I've met in the game are almost real and I find myself caring for their needs and interests. It even has its own version of Fargoth in the person of Preston Garvey, though a Bosmer thief and a highly honorable Minuteman couldn't be much further apart in personality. :)



Yesterday I was in this place and spent about 15 minutes just watching certain "products" being constructed in the game. It reminded me of how I used to stand and watch NPCs baking bread in Ultima 7. Good times!

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Alexx Peace
 
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Post » Thu Jan 21, 2016 5:36 am

I am enjoying many of the aspects of F4 more than FLV or F3. As an example I think the fighting at great heights in a city is awesome.



Beth did a very good job and I'm sure there are many improvements to come.

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lisa nuttall
 
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Post » Thu Jan 21, 2016 8:15 am

I never had a CTD/CDT (dont know the proper term) in my first playtrough before the patch, but after i got like 10 so far..

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Hella Beast
 
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Post » Thu Jan 21, 2016 2:42 pm

Yeah, its fun. It has passed my NV and FO:3 in play time. It looks like it will also pass my Skyrim and Terraria play time as well.

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Shannon Marie Jones
 
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Post » Thu Jan 21, 2016 5:23 am

I'm a TES fan who didn't care for FO until 4 (yes I've tried NV and 3) so they must be doing something right to hook me. Sadly it won't last nowhere near as long as Skyrim because the voice and dialogue ruins all replay value for me. I will likely play through as 1 man and 1 woman then squeeze all I can out of them.


It's still a pretty great game overall.




I don't need to understand game design to know that deciding to give the character a voice was a mistake and the dialogue likely suffered because of it.


This is a positive thread so I don't want to debate that here.

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Dona BlackHeart
 
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Post » Thu Jan 21, 2016 12:30 am

Between PS4 and PC I have almost 200+ hours into the game and I cant get enough of it. I really dont have any complaints.

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KRistina Karlsson
 
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Post » Thu Jan 21, 2016 8:56 am

Fantastic. Love it. Can't say enough about it.

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CYCO JO-NATE
 
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Post » Thu Jan 21, 2016 3:34 pm


As someone who writes dialogue, I can tell you that it is much easier to build a personality for a character when the conversation actually goes two ways. That is one of the reason that Bioware has always been way ahead of Bethesda when it comes to having interesting character interactions.



Fallout 4 was a step in the right direction. A first step, yes, but they are going the right way.



You can't really say just because their very first attempt at making a game with a voiced character wasn't perfect, that means it was a bad idea. Can you name anything in life that you were perfect at the first time you tried?




But no debate needed, I will just prove to you that you are wrong by making a mod that you will absolutely love playing.





I'm a scientist, not a politician, I would rather blaze that trail and prove my point by the work than to sit around and speculate.

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i grind hard
 
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Post » Thu Jan 21, 2016 10:49 am

:lol:


That's a good way of looking at things. Even if you managed to fix up the dialogue (I believe in you ha), I still have an issue with the voice in general. I'm not a hardcoe RP-er but I do like to create unique characters...hard to do that when they all sound like Brian Delaney and say the same stuff; this isn't what I want from a Beth game. I created a dozen different characters in Skyrim which kept me interested long enough to break the 1000 hour mark but I won't be able to stomach Delaney more then once (don't like his voice or delivery) and same goes for a female character for lack of variety in dialogue even though I like her voice. It was a blunder imo where they tried to imitate other styles instead of sticking to their guns and doing what they do best.



Dammit I just ranted when I didn't want to....I feel that strongly about Beth games :fallout: :tes:

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TOYA toys
 
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Post » Thu Jan 21, 2016 2:30 pm

Da Best.

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Harry Leon
 
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Post » Thu Jan 21, 2016 12:04 am


Well, I don't think marketing specifically for the 1,000+ hour market is a good business strategy.



Up until Fallout 4 I had never spent more than 82 hours on any single-player videogame. Give me one quality playthrough with a voice as opposed to 10 playthroughs where npcs just talk at me like I am a brick wall.



And in all honesty, I think a majority of gamers fall into the same 100 hours or less boat when they play a game.



Quality over quantity.





And I do not 'fix' stuff, I write new content for people to enjoy.

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Andres Lechuga
 
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Post » Thu Jan 21, 2016 12:45 am

Though I personally think there is no reason to replay a game if you have the whole response for every option the player says written out on the screen for me to have to read.



Why even make a second character that is a sarcastic jerk if I was forced to read all the sarcastic jerk comments when I was playing through as a goody two shoes character. The old way of having the whole long response put out there takes you away from the character you are playing and kills any replay value for me.



Short Responses on the dialogue wheel is the best thing to happen to character dialogue since... well... words were invented.

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Add Meeh
 
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Post » Thu Jan 21, 2016 1:08 pm

I'm actually surprised. I had lower expectations. Compared to Skyrim, they have polished many areas. Companions are better and have personalities, settlements are better than Heartfire, the game world actually is impacted by your decisions (questlines will be blocked if you go too far with another one unlike Skyrim where you could be the leader of everything). I have complaints, but I'll save them for another time.



EDIT: And as a console player: THANK YOU FOR QUICKSAVE BETHESDA!

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A Lo RIkIton'ton
 
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Post » Thu Jan 21, 2016 2:14 am

Always nice with a good passionate rant. Atleast you don't throw out a "Fallout 4 svcks, New Vegas, Obsidian save us." It actually has some substance. The voiced protagonist was always gonna be a deal breaker for many, and it was. It is unfortunate, because i don't think it was worth it in the end. Me personally prefer it, but it seems to have caused more damage than doing good.

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glot
 
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Post » Thu Jan 21, 2016 9:06 am

Trying to keep this short & hoping a developer finds it.



I'm amazed by the art & graphics. Representation of Boston is great.


I love the music, especially happy to hear Gustav Holst's "Mars" in a Fallout Game.



You guys really expanded on the 1950/60s style retro-future & cold war paranoia. That's little link to real history is something you don't get from TES games.



I'm also happy that that Seth guy got the game for real bottle caps, & sad I didn't think of it first. Nice going!

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Stace
 
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Post » Thu Jan 21, 2016 9:51 am

I like the map a lot, it shows that it took them a lot of time to make sure you don't get bored while you travel around it, I wonder if they took their time to think carefully where to place each Power Armor. And the perk system is genius, however it's true that most useful perks can be accessed without investing so much. If you start with 4s on everything you will not miss much, and you can still get the most useful perks of each attribute by investing little into training. The last perk of each SPECIAL is not that much interesting or gamechanging. I wish there were more, and I also kinda dislike that you are forced to have lots of levels for other useful perks, I would prefer if they removed the level requeriment but kept the level cap and reduce the amount of exp you receive drastically.



But still, I think this is the best open world game this year, I like most companions, I like the armor modding, the crafting of explosives, and chems, the useful cooking, the power armor repair system, the settlements, and most additions. However as usual, the only thing people will ever want is more, we like everything new Bethesda implements in their games that we always feel the need to want more and more and more, when you finish the game you are left wanting more as well. It is something surprising, whenever you play other games for more than 20 hours you barely want to spend more time on them, sometimes you just get bored and want to finish already, but in Bethesda games you simply wish the game could keep providing you endless new content every time. Fortunately we will have DLCs for that. But after we get them, the waiting for their next game is going to be difficult to handle.

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Taylah Haines
 
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Post » Thu Jan 21, 2016 7:15 am

I really am having a very hard time sympathizing with people who don't think the game is amazing!! It's unfathomable to me how much people are complaining, I fully expected it to be honest no matter how good it turned out to be.



On a side note, I am new to this forum, I have to say there is an excellent community here from what I have seen so far, so I'm glad to be here! I'm trying to work out how to mark/hide/obscure a spoiler when writing a comment, I can't seem to work out how to do it, can anyone please advise??

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vanuza
 
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Post » Thu Jan 21, 2016 4:00 am


That is a very astute and excellent point. However, constructive criticism is usually criticism that is not only valid but comes with a suggested solution or some other action. Just simply saying "Fallout is S**T" which a lot of people are doing, is far from constructive.



(edit) Sorry I didn't realize that I had double posted there!! =S Been a member less than a week and already messed up!!!

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gemma
 
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Post » Thu Jan 21, 2016 11:19 am

Yep, it can be tough especially when their complaints are opposite of your personal experience but folks look at things differently.

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Loane
 
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Post » Thu Jan 21, 2016 6:02 am


It's true everyone's perception of everything is very different.



But if you and I are both stood there looking at a Tree and you turn to me and say that it is a Sausage. I'm going to think you're a little crazy.



That's how I feel when people say that there is "nothing to do" in Fallout 4, it's like saying the sky isn't high enough!!!

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Pixie
 
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Post » Thu Jan 21, 2016 2:36 am


You type this:



[spoiler]

[/spoiler]

You write what you want to say between those two.



And don't worry about the people complaining, I know a lot of people who hate Bethesda, just like that, and they play all their game simply to be able to prove how much they svck, but they spend hundreds of hours in each one of them. And several of them are Obsidian fans, the funny thing is, not even the Obsidian Fans can endure to play their games for too long, they are that boring. So don't pay much attention to anyone complaining, you have to consider not everyone has good intentions and many people were already willing to bash it no matter how it was released.



If you want to what kind of people give real criticism, just pay attention to what they say, if they mention the word "Obsidian" and then they proceed to say how bad the game is, you have to immediatly read the next post, because that person will be toxic and will probably end up either insulting you or trying to prove how much of an ignorant you are, but don't worry they don't hate you, what they really hate is Bethesda. There are communities free of the Obsidian toxicity, but they prefer to come here because they know this is the official place to speak about Fallout 4. Some of them are even pathetic enough to screencap what you say and keep a record of your posts in order to console themselves with others of their kind. I wouldn't be surprised if a basemant dweller is out there screencapping what I say for their own silly amusemant.

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Donald Richards
 
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Post » Thu Jan 21, 2016 9:48 am


That doesn't sound they're doing something right. That sounds like they're not doing Fallout.



If InXile went and made Wasteland 3 into a hollywood-style linear "modern military shooter" in post-nuclear world, it would attract new, and possibly more people, but that doesn't make it "right", does it. Unless you're an accountant.

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Richus Dude
 
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