There is no locational damage, and arrow to the head does as much damage as an arrow to the knee. It is supposed to be an RPG, and those are all about numbers, not realism.
But it's a good thing they left Morrowind's combat system :hehe:
This is something I don't understand. They left the Morrowind system because people argued that swinging a weapon at someone directly in front of you and missing was unrealistic/took them out of the experience. How does lodging an arrow in someone's head without doing significantly more damage not fall into that exact same category?
If they're going with a hit-is-a-hit system, then make it a proper one. There's far more room for tactics and strategy if planning where my shots land matters.
What is more my problem is retical.
I aim at this guy. He isn't moving. My retical is right on him and the arrow whizzes past him. I mean come on.
I think some of this is the auto-aim if they've implemented. Sometimes I'll shoot at one enemy who's standing nearby another enemy. The auto-aim "corrects" my shot which then angles slightly towards the enemy I
wasn't aiming at. This results in the arrow flying right between the one foot gap between the two enemies and hitting no one...