Loving the game, but.....

Post » Sat Dec 10, 2011 2:14 am

The interface is driving me crazy. Its very clunky and so last decade. The skills menu is terribad. The mechanism for changing weapons and spells is terribad. Why can't we have a "hotbar" or assign skills/spells/items to the number keys like most RPG's now days? It wasn't bad when I was playing an assassin - using the favorite menu I could switch between my daggers and my bow but now that I'm playing a mage its very tedious and frustrating. I find myself not playing as long or enjoying the game as much. Maybe I'm missing something.

Also the physics could use some work. I constantly get stuck on pebbles and twigs.. jumping/climbing over 3 foot fences is frustrating. Negotiating very slight grades/hills/terrain is very frustrating.

Another thing I don't like is how you need to spam healing potions. I wish they would have balanced it out so that isn't the case. You almost have to be an alchemist and constantly farm ingredients to play this game at normal or higher difficulty.

Other than that I'm loving the game. I just wish the interface would have evolved over the years.
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Reven Lord
 
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Post » Sat Dec 10, 2011 7:26 am

There is a mod on PC that gives you a lot better menu/item screen.
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Katey Meyer
 
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Post » Fri Dec 09, 2011 10:00 pm

There is a mod on PC that gives you a lot better menu/item screen.


Sweet what is it called?
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Gavin Roberts
 
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Post » Sat Dec 10, 2011 10:45 am

I'm sorry, I don't know the name. But if you go to Youtube and seach Jpagamer he has a list of all the mods he uses and thats where I found out about it. I'm on the 360. I hope it makes your gaming better!
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Emily abigail Villarreal
 
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Post » Fri Dec 09, 2011 9:31 pm

terribad? huh?
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Lucie H
 
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Post » Sat Dec 10, 2011 12:23 am

terribad? huh?


Yup, a new word had to be invented in-order to describe this magnitude.
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Cat
 
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Post » Sat Dec 10, 2011 6:45 am

There is a mod on PC that gives you a lot better menu/item screen.


No, there is no mod like that at the moment that actually changes the menu. It's not possible without the CK.
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Silvia Gil
 
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Post » Sat Dec 10, 2011 6:25 am

Why can't we have a "hotbar" or assign skills/spells/items to the number keys like most RPG's now days?... ...Maybe I'm missing something.

You are, you can by pressing the number you want to assign it to while hovered over it in the quickmenu.
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OTTO
 
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Post » Sat Dec 10, 2011 1:31 pm

Yup, a new word had to be invented in-order to describe this magnitude.


lmao you haven't head of terribad? Been online much? That word goes way back to the days of text-based MUDs, TCP over SLIP, and 2400bps modems.
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Josh Trembly
 
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