[DISCUSSION]Luck

Post » Thu Apr 09, 2009 1:16 pm


What Skills/Traits/Talents should be garnered thru the Luck Attribute?
I always found Luck to be one of the Funniest Attributes to max out, just because of all the random things it affects, but I feel that it is a completely Passive Attribute, with very few skills directly associated with it. Luck to me is a way of tweaking the virtual Dice in the game to make it a little easier, so of course your going to have to sacrifice something to pay for easy mode. But there should be some identifable perks to luck, like increased critical hit chance and

LUCK RUB OFF Your luck has randomly rubbed off on the items you have in your possession, giving them passive bonuses like increasing chance to be hit, missed, find money, find items, NPCs drop the correct quest items, ect ect... However if you have bad luck, you can end up cursing an item giving it negative consequence curses, like increasing your aggro radius, chance to miss, equipment breaks faster, ect ect.

JINX - You purposefully jinx yourself sacrificing one aspect of your luck, to benefit another. Such as You increase the chance of a weapon getting jammed by 30% for yourself 20% within a 5 yard radius of yourself, while this might seem like an initially bad idea, a melee character using a non-jamming weapon would find this very effective

But remember; If you can't be good, Be Lucky
User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Thu Apr 09, 2009 7:57 pm

Aye I agree, a passive ability is best for this skill. Also might be nice the higher the skill level, the more likely you are to find a rare item on a body of a scavenger you just killed. =) Image
Fallout Online Forum - Fan Based Community
http://www.FalloutOnlineForum.com
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am


Return to Othor Games