Thinking of having a go with a typical Small Arms / Repair / Lockpick build but I'm not sure if Repair is worth it in this game.
Suggestions welcome!
Guns, melee or diplomatic are a good idea. My next character will be a female evil jinxed sixappeal char. just to make the game more interesting. :hehe:
Anyways when I begin a new playthrough I usually create a sniper figure, something like this:
Initial stats: ST 5, PE 7, EN 4, CH 2, IN 7, AG 9, LK 7.
Traits: Gifted & Finesse. (Or instead of Gifted I choose Small Frame coz Gifted has a few drawbacks, so does any trade btw.)
Tag skills: Small Guns, Lockpick, Speech.
Whatever... It doesn't really matter what you choose coz the character influences your gameplay.
But I always put a bit of emphasis on a warrior kind of char. (melee/guns etc.) coz the Fallout world is a hard world to dwell in.