I'm hoping they focus on making the game a good game, and not on making it into an amateur moviemaking kit. Call me crazy, but that's just the way I roll. :shrug:
Hey, all it takes for Machinima making is good camera angles, animations, ability to press a button to have the fly-cam mode, and ability to clone your character and and re-make your character's looks in the game world (plus the ability to have a greenscreen room you can go into by the press of a button (or code)! Everything else (scenery) is already a big giant world set!
How do you think Oblivion machinima's were made (even though it was only possible on PC version and required a number of user made mods and ~ commands)?