Made for PC or Consoles?

Post » Sun Oct 03, 2010 7:18 pm

Well, then you already have 2 well-known companies (Bethesda and BioWare) to convince to get rid of that myth. Lots of work to do :)


Getting their fan communities to stop regurgitating those myths seems like the place to start. Where do you think they heard all this? Certainly not from console gamers.
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Nuno Castro
 
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Post » Sun Oct 03, 2010 5:54 pm

Nope, because the majority of gamers out there have abandoned the PC in favor of maintenance free plug and play gaming only found on a console. I can understand the appeal and I too would probably have a console if all i did with my PC was game.



That s where your wrong.
The great majority of the console owners are .. Parents, who dont what to give yet a PC to their kids, or people that are limited in money, and or extremely casual gamers.

I don t know any gamer except extremely casual gamers that have made the path you call. But i know a plenty of people upgrading to PC once showed that console ain t worth it, game wise and overall wise.
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Steve Fallon
 
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Post » Sun Oct 03, 2010 12:41 pm

Mass effort for the PC IS the way to go.
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WTW
 
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Post » Sun Oct 03, 2010 5:46 pm

I m Sorry Madam.
And i m double sorry to annouce there are loads of PC games that doesn t care a little dropplet of (insert bad thing here) for console market, and guess what ? they are the best even if not seling as much as console.
Sony and Microsoft doesn t want PC game ported ? Then (insert bad thing here) it. Ain t Sony getting huge financial problem because of their lack of of vision and their unsuccesfull try to impose their system to the market ? Having to step back.
And Microsoft with their failed 360. Microsoft had to bully all the market to make it fly...
If the market make good games they will sell, if they don t they won t and will fall, Morrowind was a live proof. But since console market accepted weaker product, why would PC developers care to maker uper standart game.
And by the same mechanism, if standart where maintained console would mostly have their market heavily reduced, which by way is a tendency as each time more games are modables and consoles doesn t accept such or are very limited on to it.
And once you have a good PC why the hell would you want to have a console ? There s absolutely nothing interesting in a console (again WII exception) but short term price.


I understand where you are coming form. In my ideal fantasy world games are mad for PC and with the last generation machines in mind, by people who make them out of the love for the gaming in general. But that's not the world we live it - in reality games are mad by companies and are a business dissensions, people are hired to do the job because they need money, and making as much money as possible is the reason for making the game. If some love for gaming goes in to it than you can count yourself lucky. So the reality is that the games are usually made for consoles than ported to PC, because it's easier, not because it's better. And judging by the available info it's a valid statement in case of Oblivion.
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Alkira rose Nankivell
 
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Post » Sun Oct 03, 2010 10:09 pm

Getting their fan communities to stop regurgitating those myths seems like the place to start. Where do you think they heard all this? Certainly not from console gamers.


Maybe from evidence itself, being Oblivion and (in a minor measure) Mass Effect 2 the games to start with.

And when DA2 is released, they'll have a new vein to exploit. For sure.
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Maria Leon
 
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Post » Sun Oct 03, 2010 6:35 am

That s where your wrong.
The great majority of the console owners are .. Parents, who dont what to give yet a PC to their kids, or people that are limited in money, and or extremely casual gamers.

I don t know any gamer except extremely casual gamers that have made the path you call. But i know a plenty of people upgrading to PC once showed that console ain t worth it, game wise and overall wise.


No, he's absolutely correct. I have a fairly solid gaming PC, but I still prefer consoles (in part because that's what I grew up with, in part because it's simply more convenient). My younger brother is practically the stereotype of the console gamer who plays nothing but Call of Duty, but he plays a lot of Call of Duty. I could hardly call someone who plays games for four or five hours a day "casual." Really, most people don't dedicate themselves to either, but tend toward one or the other in certain circumstances.
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Bethany Short
 
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Post » Sun Oct 03, 2010 10:07 am

I'm pretty sure this topic needs to be locked now. It has gone off the topic and is now about console wars.
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Fanny Rouyé
 
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Post » Sun Oct 03, 2010 1:30 pm

It was pretty much inevitable, in the end, but yeah. This is no longer a productive discussion.
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RUby DIaz
 
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Post » Sun Oct 03, 2010 10:27 pm

No, it's a myth. We've been over this.

Seriously, if console gamers couldn't handle the complexity of Morrowind and needed the game to be "dumbed down" to like Oblivion, how come Morrowind did so well on consoles?

That's not to say that some developers don't believe console users want oversimplified games. There's been some indications that Bethesda, sadly, has bought into the myth. Just one more reason to get rid of it.


Sadly its NOT a Myth.
I haven t heard a single PC gamer, in Morrowind, complain of :
We walk too much,
We don t understand what we have to do
I can t find my direction
The game is too complex
and between many and above all , the ice of the cake:
THERE S TOO MUCH TO READ!!!!!!
This last still make me want to cry and is the main reason for the pathetic Radial engine, which i hope (less) will have greatly improved, or at least will be used smartly inside its limitations.

Such blantantly speaking fot itself complaints appeared ONLY AFTER THE GAME WAS PORTED, before that, many complained that MORROWIND was OVERSIMPLIFIED !!!
And THAT Arilias ARE THE FACTS !!!

TES is the only game in which lore is still complex and interesting, also becuase the game weren t so straightforward. Now that they are i wonder for how much time lore will still be interesting.
The base of any RPG are: The settings (lore), and RPG features which are dying fast, sufucuently fast to be practicly non existent in TES VI. Ho there will be TES VI, but what will it be worth ?
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Zosia Cetnar
 
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Post » Sun Oct 03, 2010 5:40 pm

Really? Because all I've ever heard about Morrowind from console gamers was high praise.

...for crying out loud, we put up with freaking JRPGs, there's no way we're going to complain about there being "too much to read."
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NAkeshIa BENNETT
 
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Post » Sun Oct 03, 2010 9:33 pm

we put up with freaking JRPGs


putting up with freaking /=/ enjoy
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loste juliana
 
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Post » Sun Oct 03, 2010 2:52 pm

before that, many complained that MORROWIND was OVERSIMPLIFIED !!!


That'd surely come from Daggerfall fans, and they're right. I'd think the same, too, if I were a fan of it (sadly it caught me too late, and now I'm already too sick of DOS games for me wanting to play it...(I've played way too many of them already)).

I'm a late Doom-Quake 1 generation :)
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JD bernal
 
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Post » Sun Oct 03, 2010 8:00 pm

No, he's absolutely correct. I have a fairly solid gaming PC, but I still prefer consoles (in part because that's what I grew up with, in part because it's simply more convenient). My younger brother is practically the stereotype of the console gamer who plays nothing but Call of Duty, but he plays a lot of Call of Duty. I could hardly call someone who plays games for four or five hours a day "casual." Really, most people don't dedicate themselves to either, but tend toward one or the other in certain circumstances.



And you grew up on console because ? Don t confound cause with consequence.

And also your confirming exactly what i way:

Parents who don t want their childs to have a PC, younger audience that don t care to think or elaborate more complex actions, people that can t afford a PC, and as a consequence people that set for weaker games.
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k a t e
 
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Post » Sun Oct 03, 2010 5:41 pm

putting up with freaking /=/ enjoy


Then I must have misspoke, because we did, in fact, enjoy JRPGs.

The second-best selling game on the original PlayStation was Final Fantasy 7, a game that was essentially nothing but reading badly-translated Japanese. You expect me to believe that people coming off of that complained about there being too much to read in Morrowind? (granted, people coming off that likely had a PS2 as their primary console when Morrowind was ported)

What it sounds like to me is that Morrowind was picked up by a lot of console gamers who weren't necessarily RPG fans. That's odd, because there were tonnes and tonnes of console RPG fans when the game was released (and there still are today) but it's certainly not representative.

I mean, let's not pretend the average Counter-Strike player wouldn't have those same issues with Morrowind if he had played it. It's not a platform issue, it's a genre one.
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quinnnn
 
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Post » Sun Oct 03, 2010 1:37 pm

What it sounds like to me is that Morrowind was picked up by a lot of console gamers who weren't necessarily RPG fans. That's odd, because there were tonnes and tonnes of console RPG fans when the game was released (and there still are today) but it's certainly not representative.


I sincerely believe that console *true and complex RPG's* fans are simply masochists.

Complex RPG's were never meant to be played on a device with such controller limitations. Even Morrowind had to be adapted in order to be playable on consoles.
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Dominic Vaughan
 
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Post » Sun Oct 03, 2010 9:56 pm

I sincerely believe that console *true and complex RPG's* fans are simply masochists.

Complex RPG's were never meant to be played on a device with such controller limitations. Even Morrowind had to be adapted in order to be playable on consoles.


And it was still just as complex and worked just fine.

Okay, yeah, you can't see the reasoning behind the subjective preference, but it's still subjective preference.
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Jonathan Windmon
 
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Post » Sun Oct 03, 2010 2:57 pm

Why should it have been more user friendly for PC players? You get the game *assuming it will drop it price on release back to the normal $40?* and mods so it shouldn't be a subject of complaint when all you have to do is get used to something.
I have to get used to PC/PS3/Wii controls every time I switch over from my 360 :/
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Ryan Lutz
 
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Post » Sun Oct 03, 2010 6:46 am

I wasn't thinking about Morrowind in that post, but more in Dragon Age...
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Nitol Ahmed
 
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Post » Sun Oct 03, 2010 7:47 pm

I wasn't thinking about Morrowind in that post, but more in Dragon Age...

Sorry my post was directed at the TC.
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Frank Firefly
 
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Post » Sun Oct 03, 2010 6:03 pm

Sorry my post was directed at the TC.


And mine to Arilias :)
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kiss my weasel
 
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Post » Sun Oct 03, 2010 7:18 am

Really? Because all I've ever heard about Morrowind from console gamers was high praise.

...for crying out loud, we put up with freaking JRPGs, there's no way we're going to complain about there being "too much to read."


That s because you never played text games, which where as awesome as a book, but not as action as COD.
You heard praise for the spirit behind TES, not for the game itself. I was here as many other and i saw the freakish complaints.
I didn t believe they would influence so much Beth, but at the time i wasn t willing to be aware that money corrupt so much so fast.

Now i am. And i alone won t change anything. anyway its too late, bullettime in TES is exactly the same as VATS in Fallout. I don t know who use it but that is one of the strong points that made me re-sell the game, it is useless, ankward and deturp the spirit of the game.
Thw right way to do it would have be to made all the world go slow so you could aim, but the AI could move and so it would have been interesting. Sadly this can t be done because the AI ain t smart enought.

Having a sistem/ that make tou miss someone that come at you with a knife without jacket and you miss 3 shots at point blank in a corridor is a pathetic sistem no matter what. Or having a game where the same person still come to you after getting 2 shots of 9mm in the head when you retry isnt worth ot be played IMO. And i won t support companies that put up this kind of crap.
Maybe its just me because i play ARMA or complex combat flight sims, but there s i think there a limit in accepting any dogfood your thrown at.
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keri seymour
 
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Post » Sun Oct 03, 2010 6:14 pm

And mine to Arilias :)

Oh XD seems we both need to use the Q icon
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Kristina Campbell
 
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Post » Sun Oct 03, 2010 6:38 am

A real man plays whatever game he wants on whatever system he wants and does not care what someone says.
On the topic what more is there to expect from a multi platform game, one can always be made better than the other.
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Lexy Corpsey
 
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Post » Sun Oct 03, 2010 7:54 pm

That s because you never played text games, which where as awesome as a book, but not as action as COD.
You heard praise for the spirit behind TES, not for the game itself. I was here as many other and i saw the freakish complaints.
I didn t believe they would influence so much Beth, but at the time i wasn t willing to be aware that money corrupt so much so fast.

Now i am. And i alone won t change anything. anyway its too late, bullettime in TES is exactly the same as VATS in Fallout. I don t know who use it but that is one of the strong points that made me re-sell the game, it is useless, ankward and deturp the spirit of the game.
Thw right way to do it would have be to made all the world go slow so you could aim, but the AI could move and so it would have been interesting. Sadly this can t be done because the AI ain t smart enought.

Having a sistem/ that make tou miss someone that come at you with a knife without jacket and you miss 3 shots at point blank in a corridor is a pathetic sistem no matter what. Or having a game where the same person still come to you after getting 2 shots of 9mm in the head when you retry isnt worth ot be played IMO. And i won t support companies that put up this kind of crap.
Maybe its just me because i play ARMA or complex combat flight sims, but there s i think there a limit in accepting any dogfood your thrown at.

I think you need to calm down, some of your stuff was hard to read, not trying to grammar police since I am for sure not the one to be but calm down mate.

I loved MW and bought and played it on the xbox not on PC, if anything I LOVE to read so if it had more text I would be fine, I loved the gameplay as well, everything at the time and even now was great for the game and did great things.
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Rob
 
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Post » Sun Oct 03, 2010 1:43 pm

Console just sell well on USA


That might be an interesting point, because as far as I can tell, PC gaming is very much alive and kicking here in Germany.

I guess there are so many pissed "PC elitists" because we feel neglected. I'll try send a message by buying the Skyrim collector's edition, maybe that'll show them there are still a lot of PC gamers.
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Jimmie Allen
 
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