No, it's a myth. We've been over this.
Seriously, if console gamers couldn't handle the complexity of Morrowind and needed the game to be "dumbed down" to like Oblivion, how come Morrowind did so well on consoles?
That's not to say that some developers don't believe console users want oversimplified games. There's been some indications that Bethesda, sadly, has bought into the myth. Just one more reason to get rid of it.
Sadly its NOT a Myth.
I haven t heard a single PC gamer, in Morrowind, complain of :
We walk too much,
We don t understand what we have to do
I can t find my direction
The game is too complex
and between many and above all , the ice of the cake:
THERE S TOO MUCH TO READ!!!!!!This last still make me want to cry and is the main reason for the pathetic Radial engine, which i hope (less) will have greatly improved, or at least will be used smartly inside its limitations.
Such blantantly speaking fot itself complaints appeared ONLY AFTER THE GAME WAS PORTED, before that, many complained that MORROWIND was OVERSIMPLIFIED !!!
And THAT Arilias ARE THE FACTS !!!
TES is the only game in which lore is still complex and interesting, also becuase the game weren t so straightforward. Now that they are i wonder for how much time lore will still be interesting.
The base of any RPG are: The settings (lore), and RPG features which are dying fast, sufucuently fast to be practicly non existent in TES VI. Ho there will be TES VI, but what will it be worth ?