I made this cave level, anyone got any use for it?

Post » Thu Mar 14, 2013 12:20 pm

I tried to make a pirate community but never got the time to do something with it, however I have done all the main level bits and implemented some basic characters (but I do get crashing with them, you might not, or maybe you will delete them).


http://i3.photobucket.com/albums/y58/round3/TESV2013-03-1319-50-54-10_zps4b5fb97c.jpg

http://i3.photobucket.com/albums/y58/round3/TESV2013-03-1319-50-28-39_zpsf5c3c1f3.jpg

[Please ignore the weird rainbow discolouration in this picture, not sure why that occured...]
http://i3.photobucket.com/albums/y58/round3/TESV2013-03-1320-01-05-28_zps5d4a2b86.jpg

http://i3.photobucket.com/albums/y58/round3/skyrimlevel1_zps09c9422e.jpg


Features:
- Non-linearity (there's TWO routes through it!)
- A jail
- A vendor (I assume I finished him)
- HUGE cave area with boats n stuff
- Map markers (I did also modify the landscape a bit outside to accomodate the large ship door in the cave)
- A long stream
- Sleep areas
- A cave bar
- Dockyard
- 2 or 3 waterfalls (I should really remember this XD)
- Cool long set of stairs

So if anyones got any use for this level then feel free to do whatever with it, seems like a waste not to upload it!

https://docs.google.com/file/d/0B8xTPldFQpYbOXpPS0JJV2EzQW8/edit?usp=sharing
User avatar
Joanne Crump
 
Posts: 3457
Joined: Sat Jul 22, 2006 9:44 am

Post » Thu Mar 14, 2013 8:01 am

Thank you for sharing! How do we access it?

coc JamesCaveArea1

?

A pity you can no longer take care of it. :(
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Thu Mar 14, 2013 4:40 am

Remove the 1, I mucked up the consistency with naming it all so I think in the files its just jamescavearea. Yeah I want to focus on blender 3d projects for now
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Zach Hunter
 
Posts: 3444
Joined: Wed Aug 08, 2007 3:26 pm


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