definitely like them removing the ability to use a sword and shield AND cast spells. now you have to actually drop one of them or put them away to cast kind of like morrowind. alot of sissy gamers arent going to like that one.
werewolves........i hope you can become infected. playing as a vampire is boring compared to a werewolf.
has anyone noticed how the trees look...........do they look like oblivions or handplaced? are there in game shadows of objects like trees and buildings etc? god-rays......anything?
the combat is the most intriguing to me cause it brings the ablity to dual wield which is something alot of people have been clamoring for. ironically after i started researching different fighting styles ive actually started liking polearms and sword and shield fighting more now.
dropping mysticism im a bit disappointeed even though i never used it outside of life detect. however, im glad they added smithing i just hope that you cant make daedric armor right off the bat.
someone mentioned reduced backpedalling............this is good. did they mention the constant staggering that was an issue in oblivion?
overall im excited about this game with the combat changes so far. i was going to play a nord but now im going for my stupid super strong orc who is going to dual wield warhammers.