GI Mag Info

Post » Sun Jun 13, 2010 2:29 am

Says you can do more stuff in towns, like forge weapons at a forge, cooking, farming, mining. Doesn't go into any detail of what you actually do in those or how detailed they are as jobs, just that you can do them.

In one screenshot from behind the player, he's wearing something like Conan wore in the Conan films, looks pretty sweet. Very big burly guy is the player lol.

EDIT: Are we allowed to say where the scans are without actually giving a link? NO.
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carly mcdonough
 
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Post » Sat Jun 12, 2010 9:06 pm

Any information on the map and how large the game world is?
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Nomee
 
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Post » Sun Jun 13, 2010 9:39 am

Radiant Story!

"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."

Awesome.


That sounds a little Red Dead Redemption-ish to me...and incredibly annoying after the first...oh...first time. :rolleyes:
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I love YOu
 
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Post » Sun Jun 13, 2010 2:06 am

Uh uh guys...

Bad news.

"As you probably expect, you can instantly travel to previous locations with a tap of the button"

Fast travel is back. Im very dissapointed


Ah damn, no transport system, i.e. boats? :(
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James Hate
 
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Post » Sun Jun 13, 2010 11:28 am

Actually, the graphics look fantastic. There's a pic
of a man fighting a werewolf and it's stunning

Does it look like a bloodmoon werewolf?!
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J.P loves
 
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Post » Sat Jun 12, 2010 11:42 pm

running backwards now is slower so you can't just back track and shoot an attacker with a bow or magic
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Lizs
 
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Post » Sun Jun 13, 2010 3:48 am

That sounds a little Red Dead Redemption-ish to me...and incredibly annoying after the first...oh...first time. :rolleyes:


That sounds like Daggerfall to me, which means it's awesome.
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Nauty
 
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Post » Sun Jun 13, 2010 2:23 am

I'm not liking the whole 'choose a health, magic, or stamina boost' on level up. Fortunately, someone will probably mod a good replacement.
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Campbell
 
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Post » Sat Jun 12, 2010 11:06 pm

Uh uh guys...

Bad news.

"As you probably expect, you can instantly travel to previous locations with a tap of the button"

Fast travel is back. Im very dissapointed


Then don't use it....duh
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Emma
 
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Post » Sun Jun 13, 2010 5:57 am

Uh uh guys...

Bad news.

"As you probably expect, you can instantly travel to previous locations with a tap of the button"

Fast travel is back. Im very dissapointed


[censored] hell. hardcoe mode, last hope...

Wait, it can still surprise us...

ENCHANTING SKILL IS BACK!!!!


:celebration:
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Lexy Corpsey
 
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Post » Sun Jun 13, 2010 9:53 am

Ah damn, no transport system, i.e. boats? :(


Nah they just say traverse with your feet using the topographic map
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Cameron Garrod
 
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Post » Sun Jun 13, 2010 6:15 am

Its not a werewolf, it a troll


lmao... trolls look a lot more scary
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Maya Maya
 
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Post » Sat Jun 12, 2010 10:41 pm

Enemies seem to have differing AI, as in they don't have the either FIGHT or FLIGHT AI oblivion had. They can gauge the battle, track you, etc.
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Darren Chandler
 
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Post » Sat Jun 12, 2010 11:09 pm

Radiant Story!

"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."

Awesome.

That sounds Great. I have high hopes for Skyrim now based on all this info.
Does it mention guilds in the mag?
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Taylah Haines
 
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Post » Sun Jun 13, 2010 11:19 am

http://www.tesnexus.com/imageshare/images/57416-1279998348.jpg :P


No but seriously :(
Most games have dynamic shadows, and they look really pretty.
From what I know technology has advanced to be able to make it much less of a performance-hit as well than it was 5 years ago.
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Trey Johnson
 
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Post » Sat Jun 12, 2010 9:08 pm

Ive seen some screens. I think i'll be on media blackout now. Good to know you all but im off. and not coming back to these forums till the game is out. Bye
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Kahli St Dennis
 
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Post » Sun Jun 13, 2010 10:16 am

Says you can do more stuff in towns, like forge weapons at a forge



Very nice
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jessica breen
 
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Post » Sat Jun 12, 2010 8:03 pm

Its not a werewolf, it a troll

Oh, well that's good to read. Thanks.
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Farrah Barry
 
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Post » Sun Jun 13, 2010 8:04 am

Its not a werewolf, it a troll


You're a troll! >_>
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Tiffany Carter
 
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Post » Sun Jun 13, 2010 8:22 am

The faces are much more improved, there is a pic of a female npc (nord maybe?) that looks very good, but too sixy...
No more zooming, more voice actors..etc
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Channing
 
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Post » Sun Jun 13, 2010 12:32 am

Uh uh guys...

Bad news.

"As you probably expect, you can instantly travel to previous locations with a tap of the button"

Fast travel is back. Im very dissapointed


Is it that hard just to not use it?
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Sunny Under
 
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Post » Sat Jun 12, 2010 8:35 pm

Its face defiantly doesn't look very werewolf. Loving the forest screen with the horse. Bottom of page 49. Epic
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Juan Cerda
 
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Post » Sun Jun 13, 2010 12:10 am

Its not a werewolf, it a troll


Yeah, the fur looks similar to that of Oblivion but with a much less mundane-monkey look.

Great job. :)

EDIT: AH! finally a clear face. Well it certainly looks better, but its more illustrated. I prefer the faces over Fallout 3 for sure...but a modded Oblivion comes pretty damn close in terms of texture.
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bimsy
 
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Post » Sun Jun 13, 2010 6:35 am

Radiant Story!

"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."

Awesome.

Insofar that means true challenge, and not cut-out combats, indeed awesome. :D
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MISS KEEP UR
 
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Post » Sun Jun 13, 2010 2:46 am

Radiant Story!

"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."

Awesome.


Awesome? Since when is level scaling awesome?
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Sabrina Steige
 
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