I understand the system fine, 300 armor rating gives you 36% physical resistance, which I think is fine for surviving even on master. Maybe it's the way play but I get on fine without the armor cap.
My mage does not wear armor and he gets on fine without mage armor. 36% protection is better than nothing but it not that much protection so I make up for it with a few extra healing spells every once in a while. There are probably a few enemies that could one hit me but leave you standing, but that just makes the game more challenging.
I was hoping for more spells too tbh, I'm hoping more will be released in dlc.
Agreed.
But tbh I would argue that is a waste due to how easy money is to get, coupled with the huge carry capacity you get anyway,
Yeah, I have personal a rule that I never fast travel, so for me it is worth it to have a little extra carrying capacity, so I can carry a few staves and potions without worrying about the weight. I am not putting points into stamina, so the only way for me to increase carry capacity is with the extra pockets perk or the steed stone.
It also seems like your encumbrance affects movement speed, so having an extra 100 carry capacity may make me lighter on my feet. I have not tested that though, so I may be wrong about that, but that is how it worked in Oblivion and Morrowind.
I'd much rather have the 300 armor rating (or 432 for me as a necro vamp).
My Altmer has no intention of becomming a vampire, but the difference between 300 and 432 might be enough to entice me to try those perks. It is more the way they make me feel than anything else. Three perks for +200 AR just sounds too expensive. Three perks for +300 sounds like more of a fair deal. Personal preference. I was excited about the mage armor perks until I saw how expensive they were and that left me with a bad taste in my mouth for them. You can get along just fine as a robed mage without them. So they are not for me, but I am glad that someone is enjoying them. I like the concept.
I definitely think they should have a spell effectiveness drop if you wear armor, bit annoyed they dropped it. Also the fact you can have weightless heavy armor is ridiculous.
Agreed on both counts. Heavy armor should be half weight with perk, not zero weight.