I am having trouble playing as a mage because i don't know the proper major and minor skills to use in my custom class. I like to make short blade one of skills but i always end up relying on my dagger too much when I run out of magicka. Is there a trick to making a good mage character?
The things that I am looking for.
- what sign to use?
- what major and minor skills?
- what are some good artifacts that i could find? (I recently found the location of the Mentor's ring on accident.)
-tips for magicka loss?
When i play a mage class i always use the atronach birthsign because it gives you a higher starting Magicka pool and a 50% spell absorb to start you off. It does make it so you don't regen magicka when you sleep but there are many ways to actually make this work in your favor. One thing I always do is as soon as I get to Balmora I make a short duration summon of ancestral ghost (~15seconds) and the reason for this is because if you attack him as soon as you summon him (takes about 4 swings from your dagger) he will attack you and his first attack is always the fire-based spell which will usually be absorbed by your wombburn ability and restore your magicka. The other added benefit to using this method is that you will gain skill in Conjuration almost at a regular pace throughout your characters career. then there is of course the alchemy route which doesn't need any explaination;).
For Major and Minor skills I usually take all the spell schools placing the ones I will be using the most in my major spots (mine are usually conjuration, Destruction, Alchemy, enchant, unarmored) and my minors (Alteration, Illusion, Mysticism, shortblade, restoration)
Good artifacts? well that info belongs in the cheats, hints and spoilers section, and it depends on if you are specializing in a certain type of magic.
tips for magicka loss....already covered that lol
some other tips would be to get some cheap soul gems filled with mudcrab and rat souls fast and enchant some rings and amulets with low powered attack spells and maybe a short duration summon to distract your enemies if you need to run. The extra damage from the rings and amulets will make the strain a lot less on your magicka pool in the beginning and you won't have to worry about running out of options if you get overwhelmed.
The main thing i can tell you about playing a mage class is that planning and tactics are your friend, always try to take things slow because you are fragile for a while at the beginning.