» Tue Feb 01, 2011 5:54 pm
I wouldn't necessarily call the Mages' Guild in and of itself "evil." However, many of the actions it undertakes are evil, from the point of view of the one to whom they are doing it.
I say this using a definition of evil as a subjective quality relative to both the doer and the one to whom it is done. If a particular conflict could come out good for one and evil to the other, either way depending on the outcome, I call it a "neutral" act. For example, a predator seeking its prey. The predator could catch it; good for the predator, who gets to eat that day, bad for the prey. Or the prey could escape; good for the prey, who gets to live another day, bad for the predator. Most creatures, particularly solitary ones, are incapable of performing a totally evil act; the outcome is always in question, and the result is always good for one side, but evil for the other, and therefore neutral overall.
Communal beings, on the other hand, being dependent on the communities in which they live, are capable of acts which are evil for both sides of the conflict. Theft, murder, and other such acts undermine the community in which they are performed, and thus harm both the doer and the one to whom it is done (whether they know it or not), and can thus be considered "evil acts."
The question of whether or not the acts performed on behalf of the Mages Guild are evil then comes up to this question: does it truly strengthen the community by eliminating dissenters, as a Mages Guild apologist would claim? Or do these actions undermine the community as surely as the same acts performed by an individual under his own initiative? And the answer to that question is dependent on another question: what would be the result of anarchy among practitioners of the magic arts? Would society benefit from the freeing of mages from regulation by the guild, by removing their Imperially sanctioned monopoly status and barring them from using force to enforce their decrees? If so, then those acts performed by the guild are evil. If not, and the Guild holds a potentially dangerous element of society in check and in useful service, then these particular acts by the Guild can be regarded not as evil, but neutral in character.