First post. I decided I'll sign in just to receive the answers from the source

Where can I find summoned weapons damage?! Do spells scale with adjacent skill? What are the parameters for dualcasting a spell? Is there a way to check the "numbers" on all procentage with casting? Where do I look to check how many "hits" the weapon's enchantement can do before its discharged compeletely?
How do you "backstab"? Can you instant-kill someone with it? or is it just the 6x damage from the perk?
Where are all those informations? Am I blind or what?
A major oversight is the training and lvling up. When you gain 2-3 levels "in the field" you can only train 5 times with a teacher. When you TAB to skill menu you skip all the gained levels in one go thus loosing the ability to train 5 times with each that you allocated points for... and you cant exit the skill TAB before/during magic/health/stamina level up choice....
So its like this: I'm lvl 14 right now, but trained only 30 times although I had the money to spend on 70 lessons.
Another thing is blocking while dual wielding. Again, is it an oversight or an actual game design decision? Its the same with blocking while wielding the spell in the other hand. How about assigning block action to a autonomous key, lets say... MB3?
And I have to say that the UI is a clunky, bothersome, annoying and irritating [censored] little bastard. Dont tell me you did not test it. You did. So how come no one noticed its so bad on the PC? Beside the fact I have most precise instruments (mouse and keyboard) at hand I have to adhere to a constricting design and implementation made for consoles... ok, I san swollow, but why isnt it working properly? The pointer doesnt work, once you examine a book or an item the cursor is stuck in one place and you can only scroll with a wheel in hope you'll stop where you want to... on a list..
Well, I hope some of my questions will get an answer.
And by the way, I'm really enjoying the game and find it engrossing and captivating but dont you dare to rest on your laurels!