and in those games if you are a mage you are restricted in what kind of armor you can use.........you cant open locks with magic in them you have to use their version of security or pick lock skill and some games even limit what kind of weapons you can use. with oblivions system the ONLY class to play was a battlemage. if you wanted to be the best thief you had to be a battlemage, best warrior same thing become a battlemage. it is NOT good game design when there is only one class that covers every concievable situation and turn any other choices into deliberate decisions to gimp themselves.
thankfully the perk system sounds like its going to prevent you from becoming uber in everything since you can only have 50 of them and it will force specialization so im not overly worried. it sounds like bethesda figured out their mistake from oblivion.
as for people complaining about balance in a single player game. WTF! what the hell are console players supposed to do, they cant mod it out. is everyone just supposed to shut up and hope that bethesda will do everything they want or maybe....just maybe if they make the opinions known and enough people agree with them, bethesda will change the game to suit their preferences. what kind of tool tells other people to just shut up and not offer feedback on a game. that is just crap.
edit: the last part is not directed at you sneakmaster but at some other posters after you.
No, I'm sorry, half of what you said is just BS. You did not have to be a battlemage to be a great theif or warrior. What you mean to say, but won't is that in order to be the most powerful type character the game offered, you had to be a battlemage. You could be a powerful mage and be toast in battles if your only mastery was over illusion and mysticism. It is all in how you chose to play.
Some people are more interesteed in being the most powerful possible mortal alive than they are about playing a certain character type. When being the most powerful imaginible character means playing outside of their preffered role, they start crying.
What you are essentially advocating is that ES make being a mage have fewer options and be ultimately less fullfilling, in order to make other playstyles more valuable.
ES developers have said ad infinitum that their desire is to allow players to role play characters AS THEY DESIRE, to be able to create the ultimate mage, thief or warrior, combination thereof, or to play as a limited figure of minor abilities, AS THEY SEE FIT, in any combination or style that the gameplay and lore allow for.
Many of you are essentially suggesting that either the game should not allow players to become Master Warlocks. . .. or that even the most powerful Warlocks in Elder Scrolls should be severely limited and unexeptional figures. Forget about Albus Dumbledore, or Gandalf or Raistlin, Allanon, Nightshade or Elminster. . . some of you seem to want to make sure that Ron Weasley or Neville Longbottom could completely pawn the most powerful Archmage that an Elder Scrolls game can offer.
As to limiting how many schools can be mastered. . . WHY? Are we to believe that it would be absolutely impossible for even the most brilliant mage to master more than one or two schools of magic? Morian Zenas was a master of ALL the schools, including schools not even available in the games. If a player wants to be a master o Alteration only, that is fine. It can be done, and players have done it. However, if you want to be an Archmage who feels completely worthy of the title, knowing you have mastered all the schools of magic taught in your organization, there is no reason a player who dedicates time and effort to that end should be unable to do exactly that. Funny thing, I don't hear anyone here saying that warriors should only be able to master blade, blunt or marksman. If you are good with a short sword, should you have to be a clutz with a claymore? .
I start to suspect that some of the complainers in chief here are people who love playing as either warriors or thieves exclusively, but have friends, relatives or general acquaintances who like playing as mages, and at some point the complainers must have had their mage playing associates tell them about "my mage can do all that stuff. He'd totally pawn your battle champion", and now they have a grudge and want to find a way rain on the parade of spell casters.
For heaven's sake, PLAY YOUR GAME YOUR WAY AND LET EVERYONE ELSE PLAY THEIR WAY! Stop peering over other people's shoulders trying to make sure that they don't have a character who is more powerful than yours. You will enjoy your own game a lot more if you stop worrying about what other people can do with theirs.