» Sun Oct 31, 2010 1:44 am
The following SPELL EFFECTS from Oblivion have NOT been ruled out for Skyrim yet: Burden, Feather, Fire Shield, Frost Shield, Open, Shield, Shock Shield, Water Breathing, Water Walking, Turn Undead, Damage Health, Damage Magicka, Disintegrate Armor, Disintegrate Weapon, Drain Health, Drain Magicka, Fire Damage, Frost Damage, Shock Damage, Weakness to Fire, Weakness to Frost, Weakness to Magic, Weakness to Shock, Calm, Chameleon, Charm, Command Creature, Command Humanoid, Demoralize, Frenzy, Invisibility, Light, Night-Eye, Paralyze, Rally, Silence, Detect Life, Dispel, Reflect Spell, Soul Trap, Spell Absorption, Telekinesis, Absorb Health, Absorb Magicka, Cure Paralysis, Fortify Health, Fortify Magicka, Resist Magic, and Restore Health. Damage, Drain, Absorb, Fortify, Restore Fatigue can be replaced with Stamina equivalents. That's only 54 spell effects. There's also Bound spells, Summon spells, and Drain/Absorb Skill. There are said to be over 85 spells in Skyrim AND this count DOESN'T include the reported two dozen dragon shouts.