Just curious what you guys think of adding a feature to the combat system that allows a fighter/mage type character (like a Swordspell) to do special combos that combine both melee and magic in some way when attacking.
In the previous Elder Scrolls if you tried to do both melee combat and attack magic at the same time your character generally came out weaker (early in the game) than if you had specialized in one area from the get go.
(Of course there are exceptions to this... but that is a balancing issue more than anything.)
For example, it would be cool if a fighter/mage could infuse their blade with electricity, which would last a few hits and would dissipate if not used after a minute or so. It wouldn't replace enchanting of course, but would allow a fighter to use magic in a way that is better than swing, shoot, swing, shoot, etc.
Could also have fighter specific spells like "Shock Shield" which actually puts a magical shield around the warrior and delivers shock damage when an enemy strikes the player. This spell would only be available to characters who have high (like 60) points in both an armor and weapon skill. In general I would really like to see lots of skill prerequisite based spells that are based on skills OTHER than just the required school of magic.