Just stop. None of you make remotely compelling arguments. Have fun playing in denial of your new craftless magic system.
Okey, I'll do a long shot, ofcourse mages have crafting options, they can use smithing! Nothing stops you from just being a mage.
(I know its silly but true, mages can craft weapons even if they have no use for them)
In the way you talk about crafting weapons/spells, no, mages can't create spells. That's the end of it. Ofcourse if there where a good spellmaking system it would be better. I don't think anyone denies that. Our weivpoint is more like:
"Spellmaking is out, but all other great things they added to magic is great and makes up for no spell making"
Others simply don't think all new things make up for spellmaking.
We're basicly arguing about the defenition of crafting at this moment, but wether enchanting is crafting or not, Magic have Enchanting, Stealth have Alchemy, Combat have Smithing. All might not be the exact equal to the other but they all have atleast one skill atributed to their archtype that is non combat related and improves the items you have.
I like enchanting, but it shouldn't be mistaken for crafting. Spell making was the only true crafting mages had, and now it's gone.
Yes we have heard that but in that case spellmaking has been the only available crafting up until now in Skyrim when Smithing got added.
Because if it was the only crafting mages had, then you obviously dont count alchemy as it been in all previous games, mainly directed towards mages. Even in this game its more of a half mage half stealth skill from what i recall Todd saying in the first podcast.