Magic Related Mutations

Post » Mon Nov 23, 2009 2:03 pm

Have there ever been any instances of people being mutated/altered due to exposure to magical forces? Clearly magic can be used to induce lichdom, but has it ever been used to any other effect, specifically one of a permanent and significant nature?
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Paula Rose
 
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Post » Mon Nov 23, 2009 6:25 pm

I guess Blight and Corprus(sp?) In Morrowind were both technically magic diseases.
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Jake Easom
 
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Post » Mon Nov 23, 2009 1:38 pm

Corprus was a disease created by dagoth ur and when people caught it they would soon mutate turning them into insane monsters attacking anyone in sight due to its negative side effects but it also made people with corprus immune to all other diseases, they would also become alot physically stronger due to corprus and stopped them from appear any older from the day it was caught or maybe cured
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Marquis T
 
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Post » Tue Nov 24, 2009 4:21 am

Corprus, obviously.

Some races are resistant to some types of magic, and weak to other types. That's mutation on a evolutionary spectrum, in a way.
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helen buchan
 
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Post » Mon Nov 23, 2009 4:13 pm

Although not a person, didn't the Nirnnroot change when it came into contanct with ash from Red Mountain?
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RAww DInsaww
 
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Post » Mon Nov 23, 2009 10:32 pm

Very simple RL chemicals can cause things like this. It's as simple as DDT making exposed eagle eggs weaker. And magic supersedes the natural laws of Nirn, so there's no telling what it can do.
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Nicole Kraus
 
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Post » Mon Nov 23, 2009 5:38 pm

Vampirism and Lycanthropy may count as magic-related mutations.
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Dalton Greynolds
 
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Post » Mon Nov 23, 2009 1:29 pm

Vampirism and Lycanthropy may count as magic-related mutations.


Yeah I thought about those too. But I think the OP means mutation similar to things such as radiation exposure or stuff like that.
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Siidney
 
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Post » Mon Nov 23, 2009 1:43 pm

Also, there is a possibility that when Tiber Septim built Numidium the process created an area of "Magical Radiation," so-to-speak, that caused harmful effects years afterwards:

dro'Mhakij, "Prophet of Rajhin," a Khajiit sugar addict outside of Yul's shop:

Jodenjone! Don' let Marshee lie to you about Big Walker. The Blades took It from here, sure, but they din' take It back to Cyrodiil and rebuild the thing. Talos, he "annexed" a swath of our bounty-land in Ana'quinal and cleared the Khajiiti out by force. There's where he built the Hall of Colossus - a mighty name for a secret testing warehouse - and that's where Big Walker was born. And that's why that part of our Elsweyr is still poisoned glow-rock, where no cats go. Ach, for the lunacy of you Wayward Folk!"

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Brian Newman
 
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