Magic Script Effect causing CTD

Post » Sun Jul 12, 2015 4:26 pm

Hello everyone. I've been modding Oblivion of many years now, and I have yet to run into something that I haven't been able to solve on my own. However, today, as I was writing what should have been a simple magic script effect, I hit a brick wall, that being, my script is causing CTDs. IT should be noted that the crash does not occur immediately upon activating the effect, but rather several seconds later, and seemingly at arbitrary intervals.

Basically, I was attempting to create an ability that will push damage from health to magicka until such time as the player runs out of magicka. My script it as follows:

scn aaaAbRaceLianidMagickaShieldSCRIPTshort hpshort curr_hpshort prev_mpshort curr_mpshort max_mpshort mod_amtbegin scripteffectstart	set hp to player.Getav health	set max_mp to player.GetBaseActorValue magicka	player.modav magicka max_mp	set prev_mp to player.getav magicka	endbegin scripteffectupdate	set curr_mp to player.getav magicka		if (curr_mp > prev_mp)		; Punish the player and remove the spell		player.removespellns aaaAbRaceLianidMagickaShield				set mod_amt to player.getav fatigue				set mod_amt to mod_amt * -2		player.modav2 fatigue mod_amt	else		set curr_hp to player.Getav health				if (curr_hp > hp)			set hp to curr_hp		endif				if (curr_hp < hp)			set mod_amt to hp - curr_hp			set curr_mp to curr_mp - mod_amt						if (curr_mp >= 0)				set mod_amt to mod_amt + curr_mp				removespellns aaaAbRaceLianidMagickaShield				player.modav2 health mod_amt				set mod_amt to mod_amt * -1				player.modav2 magicka mod_amt			else				player.modav2 health mod_amt				set mod_amt to mod_amt * -1				player.modav2 magicka mod_amt			endif		endif	endif		set prev_mp to player.getav magickaendbegin scripteffectfinish	set max_mp to max_mp * -1		player.modav magicka max_mp		player.addspellns aaaAbRaceLianidMSCoolDownend

... Now it's not like I'm trying to do anything complicated here, and I'm just not seeing (or possibly don't know any better) what could be causing the issue. Your input would be most appreciated, and thank you for your time.

edit: Forgot to mention, I have GOTY Edition running with OBSE and Cobl, and all of them should be fully up to date.

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Michael Russ
 
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