Is magic the most powerful force?

Post » Sat Apr 02, 2011 9:27 pm

A guild, is at its heart, a BUSINESS.

Be it a pottery guild, a lapidary guild, a carpentry guild, etc.
A mage's guild is an umbrella corporate structure, which ensures that the craft will be practiced, and more importantly, that fees will be charged for the service.

The way the guilds in TES gameplay are portrayed would NEVER work. In most ACTUAL guilds, progressing from apprentice to journeyman required several years of tutelage, often with a prescribed number of years of apprenticeship before being risen in rank. Journeymen then refined their arts, added their own touches, and blossomed to become master craftsmen, and took on apprentices.

That's assuming that the guild has ranks. Take guilds such as those of Italy from about 1200 until the end of the city-states; only masters were actually members of the guild, and you had to be in a guild to be a full-fledged citizen. Apprentices basically just worked under the master waiting for them to die off so they could take their master's place in the guild, luckily for them the black death came which created alot of upward mobility...
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Mariana
 
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Post » Sat Apr 02, 2011 4:58 pm

The way the guilds in TES gameplay are portrayed would NEVER work. In most ACTUAL guilds, progressing from apprentice to journeyman required several years of tutelage, often with a prescribed number of years of apprenticeship before being risen in rank. Journeymen then refined their arts, added their own touches, and blossomed to become master craftsmen, and took on apprentices.


Even in TES gampelay (at least in Oblivion), the ranks never worked.
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Chloe Lou
 
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Post » Sat Apr 02, 2011 4:27 pm

Even in TES gampelay (at least in Oblivion), the ranks never worked.



The idea of splitting specialities into guild chapters makes sense.

"Want to hire an illusionist? Hire a mage from the Bravil guild. Need a restoration specailist? hire one from Anvil. Need a professional? Send a letter to the university."


The idea being that for special services, you have a just cause to up the price, which then profits the guild.

;)


However, the whole "Oh, you did ONE task, here, have a promotion" thing is ABSURD.
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BethanyRhain
 
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Post » Sun Apr 03, 2011 1:41 am

anyone else?
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jasminε
 
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Post » Sun Apr 03, 2011 1:24 am

The idea of splitting specialities into guild chapters makes sense.

"Want to hire an illusionist? Hire a mage from the Bravil guild. Need a restoration specailist? hire one from Anvil. Need a professional? Send a letter to the university."


Actually it doesn't make sense. Why get some one all the way from Anvil to preform that Hysterectomy? Or why get some one from Cheydenhal to fix the sewer in Chorrol? For anything you need done, there will be a 7/8 chance you need to get some one from another city! Might as well save the cost of maintaining eight different Guild Houses and work from the Imperial City.

The division makes sense in a University where there is less practical and more theoretical work being done. It make sense in an environment where people have to learn from each other but not when people need to get things done. Hell, most practical problems can't be solved in one field of magic.
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SEXY QUEEN
 
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Post » Sat Apr 02, 2011 9:14 pm

Stunt magicka + Sword = Mage Shishkabob

Hahahaha
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Amber Hubbard
 
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Post » Sun Apr 03, 2011 3:23 am

Hahahaha

I like how your quote is nearly a year old...
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AnDres MeZa
 
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Post » Sun Apr 03, 2011 8:52 am

Yeah this was some interesting gravedigging. Had almost forgotten this topic.
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Nick Tyler
 
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Post » Sat Apr 02, 2011 6:23 pm

Yeah this was some interesting gravedigging. Had almost forgotten this topic.


Should I report it for thread necromancy? this one's a bit thread-eaten....
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Tina Tupou
 
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Post » Sat Apr 02, 2011 11:03 pm

I dont think so, this is a very interested topic but it's rather overfeed so yeah.
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MatthewJontully
 
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Post » Sun Apr 03, 2011 3:31 am

I like how your quote is nearly a year old...

I also like how it's the work of some natural genius who never realized that Stunt Magicka is a magical effect.
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Casey
 
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Post » Sat Apr 02, 2011 8:48 pm

Resurrected, but nothing useful added, so I will close it and let it disappear again.
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Flutterby
 
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