Magicka doesn't regenerate during combat?

Post » Fri Nov 18, 2011 7:54 am

There is a certain awesome item that reduces the cost of all schools of magic. If this item is disenchantable, and you have good enchanting, your magicka woes will evaporate.
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gemma king
 
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Post » Fri Nov 18, 2011 5:39 am

maybe wait regen is just passive regen happening while you are waiting?

Its still totally pointless and a newb mechanic. Either have one, or the other, or better yet. Just one and fix it.

There is a certain awesome item that reduces the cost of all schools of magic. If this item is disenchantable, and you have good enchanting, your magicka woes will evaporate.

Its not.
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amhain
 
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Post » Fri Nov 18, 2011 2:27 am

Does the mana regen talent in restoration function?
Edit: Nvm already been asked.
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saharen beauty
 
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Post » Fri Nov 18, 2011 12:31 pm

The regen bonuses work in combat, but magicka regenerates slower overall in combat.

Can you confirm this? Specifically the restoration perks?
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KRistina Karlsson
 
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Post » Fri Nov 18, 2011 2:22 pm

Can you confirm this? Specifically the restoration perks?

They don't work (enchants), which has been confirmed. As for the restoration perks, I figure they don't, but have no evidence. Since I grabbed both before I even knew that regen wasn't working in combat. Effectively making regen health enchants pointless.
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Ann Church
 
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Post » Fri Nov 18, 2011 3:01 am

There is a certain awesome item that reduces the cost of all schools of magic. If this item is disenchantable, and you have good enchanting, your magicka woes will evaporate.


I found a 3% reduced to magic costs necklace, and it is not disenchant-able, so I think that option is out.

This is really sloppy design, to be honest. :(
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clelia vega
 
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Post » Fri Nov 18, 2011 10:18 am

Ugh so I guess I should be making fortify magicka gear and not regenerate. And I basically wasted two perks
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Kat Ives
 
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Post » Fri Nov 18, 2011 7:37 am

I've seen in a lot of threads stating that this is the case. If that's true, what would be the point of using robes over armor? I've only played about 6 levels as a mage so far and I haven't noticed whether or not the magicka was regenerating faster during combat. If not, what's the point of the robes?

Can anyone answer this?

Thanks!


the only point of using robes over armor is if you are planing going deep in alteration, it will give you the most powerfull defence, paralysis/mass and before lvl 20-25ish levels if you go a bit over the level on alteration, the armor buff is actually pretty strong.
if you like kiting and CC tactics, you should definetly stick to cloth and deep altration, you get to use paralysis effectively, get passive magic defence and other neat stuff.
if not go for heavy armor, some people go with light armor but...dont understand why, we dont need anything from light armor tree and heavy armor has alot better stuff for a battlemage such as anti stagger and flatout more armor

ps: not related to topic but speaking of alteration did anyone try using telkenisis to throw objects to do damage?
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kyle pinchen
 
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Post » Fri Nov 18, 2011 1:53 pm

i wonder if bethesda is going to actually fix this, since magic use in game is overall very weak
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Alisha Clarke
 
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Post » Fri Nov 18, 2011 9:07 am

For realsies?!

*reassigns perks with console* :whistling:
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michael flanigan
 
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Post » Fri Nov 18, 2011 5:14 pm

i wonder if bethesda is going to actually fix this, since magic use in game is overall very weak


strongly disagree
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Anne marie
 
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Post » Fri Nov 18, 2011 7:48 am

The gimped combat regen is the main reason I go battlemage instead of mage.

The philosophy was, throw out pain till your mana goes dry, then pop your sword and shield with number-hotkeys.


You may as well just be melee then since your spells do such pitiful damage for the cost anyway.

The point would be that many robes have more enchants than just that. And that downtime between fights matters to some people.


Clearly wearing lots of regen for "less downtime" instead of better armor or other enchants beats hitting "T" if downtime is that much of an issue.

the only point of using robes over armor is if you are planing going deep in alteration, it will give you the most powerfull defence, paralysis/mass and before lvl 20-25ish levels if you go a bit over the level on alteration, the armor buff is actually pretty strong.


There's still ZERO point in wearing robes, because of the terrible coding in this game you can cast Stoneskin or whatever naked, get the big armor buff from Mage Armor 3 and put your actual armor back on and they stack...
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Chloe Botham
 
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Post » Fri Nov 18, 2011 1:47 pm

strongly disagree


alright buster, go play a destruction mage on expert or master
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Bloomer
 
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Post » Fri Nov 18, 2011 2:31 pm

You may as well just be melee then since your spells do such pitiful damage for the cost anyway.



Clearly wearing lots of regen for "less downtime" instead of better armor or other enchants beats hitting "T" if downtime is that much of an issue.


spell costs are the only real issue, but thats where destruction scales very well, get -% cost of spells gear... and the problem is severely deminished and you can spell sling for relative long amounts of time.
regen is fairly useless for a spell slinger, not just because it regenrates much slower during combat, but because even worse than that, when you are chaneleing or chaining spells it doesnt regen at all, having large mana pools and alot of -%spell cost gear is best, and is a burner-freezer-zapper mage's wet dream.
but regen is still very nice for other types of casters and hybrids, such as for exemple conjuration-illusion-restoration or a spellblade or any kind of hybrid.

note: you can still have all spell caster enchants on armor, once again the only true advantage of using cloth, is cuz it synergizes best with alteration, nothing more, if you are not going to be using stuff like paralysis, pick heavy armor

alright buster, go play a destruction mage on expert or master


I do... and on master... it rocks and is the most fun of my 3 chars
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Brandi Norton
 
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Post » Fri Nov 18, 2011 5:06 pm

alright buster, go play a destruction mage on expert or master


Destruction is not the only school of magic in this game, so "magic overall" is not weak, just Destruction.

note: you can still have all spell caster enchants on armor, once again the only true advantage of using cloth, is cuz it synergizes best with alteration, nothing more, if you are not going to be using stuff like paralysis, pick heavy armor


Note: cloth has NO advantage over any other armor with Alteration. I already said why.

I do... and on master... it rocks and is the most fun of my 3 chars


You mean you cast pets that do 90% of the damage while pretty sparks fly out of your hands, making you feel like you're powerful when you may as well be hitting with a sparkler?
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Sammi Jones
 
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Post » Fri Nov 18, 2011 9:35 am

Wait those perks in restoration don't work during combat? Tell me it ain't so. I just gimped my battlemage. God damnit Bethesda. You guys are geniuses but sometimes you don't make sense!


It is currently unknown if perk magicka regen bonuses work in combat.
At least by me.

What is known and fairly easy to spot with a high magicka pool and high regen bonus from enchantments, is that enchantment bonuses do not work in combat.
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CSar L
 
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Post » Fri Nov 18, 2011 9:29 am

Destruction is not the only school of magic in this game, so "magic overall" is not weak, just Destruction.


the only issue with destruction is the dual casting perk having too high a mana cost multiplier for a low damage multiplier... either than that destruction is fine, most people just dont know how to use it, and prefer to declare it broken rather than learning how to.
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christelle047
 
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Post » Fri Nov 18, 2011 3:27 am

the only issue with destruction is the dual casting perk having too high a mana cost multiplier for a low damage multiplier... either than that destruction is fine, most people just dont know how to use it, and prefer to declare it broken rather than learning how to.



This is getting old. Getting really sick of these baseless comments by people who get all pompous acting as though the rest of us are mental midgets or something when we've probably been playing this type of character longer than most. You seriously have no idea what is wrong with Destruction; and it's been posted a few hundred times now.

Stop acting like Impact is some game breaking, super power. It's not at all, and the only time it ever means anything is on Adept level and fighting single, solitary targets. Too bad for the rest of the game huh? Even if you got the cost of the spells down to 0, they still would not be that good compared to simply using a bow or melee after the first few seconds it takes for something to rush up on you.
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Nikki Hype
 
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Post » Fri Nov 18, 2011 10:51 am

Note: cloth has NO advantage over any other armor with Alteration. I already said why.


missed that post I guess, but there no point picking two protective trees, you CAN pick an armor tree to follow AND alteration and just skip the cloth perks, yet, you are wasting ALOT of perks in 2 trees rather than focusing and specializing on one, THAT is a clear advantage if you are going to use kiting (cloth is faster and drains less stamna sprinting) and paralysis (requires serious investment in the alteration tree).


You mean you cast pets that do 90% of the damage while pretty sparks fly out of your hands, making you feel like you're powerful when you may as well be hitting with a sparkler?


no I mean me alone obliterating mobs of foes in what can only be described an elemental mayhem.
I have 0 perks in conjuration and the only skill ups I gained is from farming souls for my enchanting and having fun raising dead people.
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kelly thomson
 
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Post » Fri Nov 18, 2011 5:38 am

Wow so I have been wasting perks and using robes and other stuff all this time for no reason. I always suspected this but read somewhere the regen still worked in combat, its just overall combat regeneration is MUCH slower. So I was thinking well jeez even with my 300% regen its slow so I can't imagine not having that!

Ugh. Time to work on my enchanting so I can get rid some decent atrmor. What is the upside of light armor over heavy? Do you move slower in heavy than light?
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BRAD MONTGOMERY
 
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Post » Fri Nov 18, 2011 7:31 am

This is getting old. Getting really sick of these baseless comments by people who get all pompous acting as though the rest of us are mental midgets or something when we've probably been playing this type of character longer than most. You seriously have no idea what is wrong with Destruction; and it's been posted a few hundred times now.

Stop acting like Impact is some game breaking, super power. It's not at all, and the only time it ever means anything is on Adept level and fighting single, solitary targets. Too bad for the rest of the game huh? Even if you got the cost of the spells down to 0, they still would not be that good compared to simply using a bow or melee after the first few seconds it takes for something to rush up on you.


first of all, try to remain calm and friendly m8... I mean no disrespect to anyone when I say people dont know how to use it... but I have no other way of saying it tbh...
when people start comenting how spells dont scale in damage, and that the highest damage spells barely do over 120 dmg and all that propaganda... I honestly cannot say anything either than "learn to chaain spells" if instead of spamming ONE single target nuke, you learn to ue your other spells and synergize with them, you will see your output raised alot.

I have a good idea of what is wrong with destruction I just dont agree its anything remotely close to what most people seem to spam these forums with, and I dont agree that its weak at all.
and this isnt baseless comment, I play a high level pure cloth (leveling heavy armor now tho) destruction dedicated, alteration and restoration supported mage, and I have tons of fun and am very effective with him.

I didnt even mention impact, but now that you have, dont think its game breaking at all, but yes its a very powerfull tool for kiting and training mobs around your aoe and has wonderfull synergy with spells like fireball.

and if like most propaganda people you stick only to the narrow minded argumentation that destruction is weak because bows to more dmg per hit than your most powerfull single target nuke, that is yet another sign you dont know what destruction is all about...


Wow so I have been wasting perks and using robes and other stuff all this time for no reason. I always suspected this but read somewhere the regen still worked in combat, its just overall combat regeneration is MUCH slower. So I was thinking well jeez even with my 300% regen its slow so I can't imagine not having that!

Ugh. Time to work on my enchanting so I can get rid some decent atrmor. What is the upside of light armor over heavy? Do you move slower in heavy than light?


if you mean perks in alteration, they are not necessarely wasted, as someone else pointed out you can perfectly well still use alteration build still using armor, the only real waste is points in arcane armor (that multiply your armor buffs if you wear only cloth.

about speed, cloth > light armor > heavy armor, becides this base speed difference, the stamina drained when you sprint gets drained faster in the same order aswell, there is a perk in each of the armor trees that removesi ts weight and base speed penalty (unsure about sprint drain)
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Luis Longoria
 
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Post » Fri Nov 18, 2011 11:14 am

Way too often when I read about magic in Skyrim I feel like somebody is trying to troll me :) The 0 armor robes with high mana regen don't work in combat ? I will test it, but if it is true ... bad joke.
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Sebrina Johnstone
 
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Post » Fri Nov 18, 2011 5:29 am

magic in itself is not unbelievably weak, but being that the only tool that a pure mage has for damage besides conjured pets is destruction, going a pure magic route just is not that good, and other things like wards are just wastes of magicka
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An Lor
 
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Post » Fri Nov 18, 2011 1:38 pm

Simple question is Destruction magic viable on Apprentice or Adept level difficulty at higher levels.
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Andrew Lang
 
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Post » Fri Nov 18, 2011 2:59 am

Simple question is Destruction magic viable on Apprentce level difficulty at higher levels.


its viable at all levels in all difficulties.
well maybe not so much in the lvl 1-10 ish part cuz of mana being dependant on gear/enchants.
I used a staff or a dagger/sword in those stages fairly often (Im not a high elf, being one helps alot on these early levels)
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Alyce Argabright
 
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