Main Skills

Post » Thu Jul 21, 2011 2:02 am

Nord Battlemage, specializing in deffence.

So alteration, heavy armor, one handed, smithing, and destruction in that order.
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Daddy Cool!
 
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Post » Thu Jul 21, 2011 2:36 am

Archery
One Handed Weapons
Sneak
Alchemy
Enchanting
Illusion
Alteration
Light Armor

In order of most-least important, roughly. Might also use conjuration depending on how strong bound weapons are, if there are any. I remember them being amazing in Morrowind.
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Ria dell
 
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Post » Wed Jul 20, 2011 10:56 pm

primary: 1-handed weapons (swords and daggers), archery, destruction
secondary: smithing, either heavy or light armor (undecided until i get the game), enchanting, alchemy, restoration, other skills to a small degree
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Paula Ramos
 
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Post » Thu Jul 21, 2011 2:01 am

2-Handed Weapons, Illusion and Enchanting.

Wow, that's not a lot ...
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Nikki Lawrence
 
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Post » Thu Jul 21, 2011 5:02 am

i'm really excited about the new skill progression/levelling system. i'm glad they removed major/minor skills. you wont have to spam heal before levelling up for example, to get more increase to your willpower when u level up. its all free use whatever skill u want and get better at what u use. create a unique character !
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Jennifer Munroe
 
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Post » Wed Jul 20, 2011 7:03 pm

one-handed (with sword preference), block, light armour, destruction, restoration, alteration, and crafting (enchanting, alchemy, and smithing), with some illusion and maybe conjuration. Others will be mostly for levelling and RP development, where my character recovers more of his memories each time he improves a skill.

I will definitely start with a Breton. I love magic in games like these, and the magic looks amazing in this game. I like Bretons because they favour magic, but are stronger than Altmer.

I might use the other skills too, but whether I focus on them, or just use them for RP will depend on what they are.
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Nymph
 
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