The search function is broken so I wanted to bring this to attention to as many as possible. It's something I discovered after porting a mod from original TESV to SSE.
A Boolean array property will not initialize correctly at index 36 and above if its values are initialized through the property window in the Creation Kit and not within the compiled script. Modifying the values at index 36+ to 'True' will reset them them to 'False' after confirming the changes in the property window and exiting. Even if the values are forced to 'True' through SSEEdit, they will still be reverted to 'False' at runtime suggesting the issue is at an engine level.
I tested array properties of other types and those all appear to be unaffected.