1 FOMM not closing when FO3 is started.
2. FO3 crashes when the wanderer enters almost any new area ( most notably, Megaton.)
I'm thinking that my mistake has screwed up FOMM (for FO3, also have NV installed but it is unaffected and both NV and FOMM continue to play nice together.)
Anyone have a clue as to how I can fix this mess? :banghead: