Major mod problems. Help.

Post » Tue May 17, 2011 1:20 am

Okay so first off here's a simplified rundown of the mods I'm using right now. Let me know if you need the full load order with the esm's and esp's and all that.

Fallout Wanderer's Edition
Energy Visuals Enhanced
Mart's Mutant Mod
Project Beauty
Weapon Mod Kits
Dynamic Weather
DC Interiors
MTC Wasteland Travelers
Ultimate Perk Pack
Street Lights
Realistic Deaths
Shells Rain

So, the first thing I noticed was http://i9.photobucket.com/albums/a58/Wrar/patchadams.jpg?t=1276319837 The reason I noticed it first was because I had a similar issue during the creation of my own character. It's like the the side edges of his hair were part of his skin.

Next, was big time serious http://i9.photobucket.com/albums/a58/Wrar/nocomment.jpg?t=1276320090 I can see how this might have something to do with Project Beauty.

Then there was the creatures. I'd have to take many, MANY pictures to full document this, but pretty much the same thing happens to every animal, usually when they're dead, so I just took pics of one brahmin.

http://i9.photobucket.com/albums/a58/Wrar/cow1.jpg?t=1276320359
http://i9.photobucket.com/albums/a58/Wrar/cow2.jpg?t=1276320398
http://i9.photobucket.com/albums/a58/Wrar/cow3.jpg?t=1276320432

The same thing also extended to http://i9.photobucket.com/albums/a58/Wrar/popgun.jpg?t=1276320490

And http://i9.photobucket.com/albums/a58/Wrar/crashpoint.jpg?t=1276320556 is the freakin death nail of my game. If I walk up and he pulls me into a dialogue, my game completely crashes. It crashes at other points as well, which is also annoying, but this is the only place where it's entirely consistent.

PLZ HLP
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victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Tue May 17, 2011 3:10 pm

That shizz is crazy.

1)Is your game patched to 1.7?

2) How did you install these mods? Manually, or with FOMM?

3)If you used FOMM, did you toggle Archive Invalidation off and then back on? If you installed manually, are you using Archive Invalidation Invalidated?

4) If you are patched to 1.7, and have some functioning form of archive invalidation, have you tried checking your load order with BOSS and then Master Updating your load order?


edit: and 5) You have made a merged patch to reconcile leveled list issues, etc, correct? I know WMK strongly recommends one. That's more of a "stabilize my game" step than an "un-fubar my textures" step, but w/e.
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Tracey Duncan
 
Posts: 3299
Joined: Wed Apr 18, 2007 9:32 am

Post » Tue May 17, 2011 11:07 am

Okay so first off here's a simplified rundown of the mods I'm using right now. Let me know if you need the full load order with the esm's and esp's and all that.

Fallout Wanderer's Edition
Energy Visuals Enhanced
Mart's Mutant Mod
Project Beauty
Weapon Mod Kits
Dynamic Weather
DC Interiors
MTC Wasteland Travelers
Ultimate Perk Pack
Street Lights
Realistic Deaths
Shells Rain

So, the first thing I noticed was http://i9.photobucket.com/albums/a58/Wrar/patchadams.jpg?t=1276319837 The reason I noticed it first was because I had a similar issue during the creation of my own character. It's like the the side edges of his hair were part of his skin.

Next, was big time serious http://i9.photobucket.com/albums/a58/Wrar/nocomment.jpg?t=1276320090 I can see how this might have something to do with Project Beauty.

Then there was the creatures. I'd have to take many, MANY pictures to full document this, but pretty much the same thing happens to every animal, usually when they're dead, so I just took pics of one brahmin.

http://i9.photobucket.com/albums/a58/Wrar/cow1.jpg?t=1276320359
http://i9.photobucket.com/albums/a58/Wrar/cow2.jpg?t=1276320398
http://i9.photobucket.com/albums/a58/Wrar/cow3.jpg?t=1276320432

The same thing also extended to http://i9.photobucket.com/albums/a58/Wrar/popgun.jpg?t=1276320490

And http://i9.photobucket.com/albums/a58/Wrar/crashpoint.jpg?t=1276320556 is the freakin death nail of my game. If I walk up and he pulls me into a dialogue, my game completely crashes. It crashes at other points as well, which is also annoying, but this is the only place where it's entirely consistent.

PLZ HLP


Flippin hilarious...

Brahmin has the stealth suit from Metal gear solid 4.

And Mr Burke is awesome, hes also the same voice actor that did lucien lachance in oblivion.

And yea i'd list your modlist but to be honest everything you posted is full of awesomeness except the crash when talking to mr burke
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Matt Terry
 
Posts: 3453
Joined: Sun May 13, 2007 10:58 am

Post » Tue May 17, 2011 11:35 am

That shizz is crazy.

1)Is your game patched to 1.7?

2) How did you install these mods? Manually, or with FOMM?

3)If you used FOMM, did you toggle Archive Invalidation off and then back on? If you installed manually, are you using Archive Invalidation Invalidated?

4) If you are patched to 1.7, and have some functioning form of archive invalidation, have you tried checking your load order with BOSS and then Master Updating your load order?


edit: and 5) You have made a merged patch to reconcile leveled list issues, etc, correct? I know WMK strongly recommends one. That's more of a "stabilize my game" step than an "un-fubar my textures" step, but w/e.


1) Yes

2) Both. Some wouldn't respond to the manual method so I had to go in and extract it. But I still used FOMM to activate everything.

3) I kept ArchiveInvalitation Invalidated activated the entire time I was changing things around just to be safe.

4) I master updated everything.

5) I made a merged patch as well.
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Chavala
 
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Joined: Sun Jun 25, 2006 5:28 am

Post » Tue May 17, 2011 1:59 pm

Happened to me too. Best I can do is to say disable the mods.
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Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Tue May 17, 2011 7:22 am

Clearly there is a big Mod conflict. Unfortunatly can't offer any advice.
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Stephanie Kemp
 
Posts: 3329
Joined: Sun Jun 25, 2006 12:39 am

Post » Tue May 17, 2011 5:48 am

Clearly there is a big Mod conflict. Unfortunatly can't offer any advice.

If there's anymore info I can give you in order to make it so you can lend me some, let me know.
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Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Tue May 17, 2011 3:00 pm

Just apply Archive Invalidation in FOMM.
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Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Tue May 17, 2011 3:42 pm

Just apply Archive Invalidation in FOMM.

I did. During everything.
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Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm

Post » Tue May 17, 2011 1:39 pm

I did. During everything.

What do you mean during everything? You only need to apply it once.

Also make sure that your Fallout is not installed in C:\Program Files\ if you''re running Windows Vista or 7
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David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Tue May 17, 2011 6:13 am

What do you mean during everything? You only need to apply it once.



Provided that one time is after you install a number of textures. Anytime after that though, and you're going to need to set it again. Once the invalidation is active, any new textures applied after it's enabled won't show up until you go through the process again.
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noa zarfati
 
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Joined: Sun Apr 15, 2007 5:54 am

Post » Tue May 17, 2011 3:48 pm

Are you ABSOLUTELY sure you toggleds Archive Invalidation in FOMM? I hadn't done it until now and it worked like a charm.
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Alycia Leann grace
 
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