Make actor to stop combat and follow the player ?

Post » Sat Apr 06, 2013 10:22 am

I'm not good with AI packages, but I need something that I know only AI can do for me.

What I need is to make a summoned minion to stop any combat and immediately start following the player when two conditions are met:
- The player is sneaking OR The player is too far away

I want the actor to simply ignore combat while those conditions are true.

Any simple way to do this through packages? Can you guys quickly describe the steps I need to follow to accomplish that?



Thanks.
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