I thought you people said thet Windows 7 didnt have any problems with any games made?
Im running win 7 with only 4 gig of ram and Skyrim runs perfect.
But, Im playing Skyrim on Console, where it belongs.
Get one, they are cheap now.
And enjoy the way games should be played.
That is exactly why it runs perfect (or rather, it should run CLOSE to perfect) for you, because you don't have more memory than a 32-bit operating system can handle, or a 32-bit executable for that matter. Not building a 64-bit executable is just PURE laziness from Bethesda. It doesn't take much effort, just waiting time. Back to my bit-lecture. The maximum amount of memory that a 32-bit operating system can address is 2^32 (2*itself 32 times), which results in ~4gb (exactly 1 byte less that 4gb or 4294967295 bytes, take your pick). 64-bits operating systems can in theory handle up to 2^64 (2*itself 64 times is 1.8446744*10^19 (18446744073709551615 bytes).
The end result is that the 32-bit memory limit is close to uncompareable to the 64-bit memory limit. It's not noteworthy in comparison. And one misplaced bit, which get outside the managable memory area can crash the application or even computer (bluescreen....). Companies building both 32 and 64 bit executables should be standard today.
I'm also pretty sure that Valve can help Bethesda to find out if the computer is running a 32 or 64 bit operating system.