I agree with this completely.
In hardcoe there shouldn't be doctors bags, because that is just a trick to make you think you are doing something different than using a stimpack.
Also, you should have to fill up a canteen or something for water. There are bottles of water, food, rad away and beds everywhere.
How about the sun?
What is the atmosphere like after a nuclear holocaust?
In hardcoe mode you shouldn't be able to just go out anytime of day or night regardless of what you are wearing. I'f I'm wearing skivvies and a pair of sunglasses I should get burnt.
hardcoe mode seems like a gimmick. I agree it is better than nothing, definitely, but it isn't really a whole new level of experience.
What I would actually change to the core game is:
Make the food, water, and sleep statistics raise at a faster rate. Right now food and sleep specifically are far too slow to raise. Insteado f adjusting how all of the food in the world effect your hunger rating and/or how common food is, just make players get hungry faster. Right now I can live on one gecko steak a day at most. If you are just gaming and not role playing, you can go long periods with out food or rest. When you do get sleepy or hungry, just take a bite of food and sleep for a little bit and "it all goes away." With my 16 survival, any cooked food I buy for 5-7 caps gets rid of over 100 hunger. It takes a long time to reach 100 hunger. Having to eat more would solve a lot of the "too much food" problem. Most, if not all, other changes are simply thing you can self-impose. Later I may complie a list of things I do/would recomend to increase the difficulty an improve your "hardcoe" experience.
I agree.
There are also NO consequences for stealing anything. It is far too easy to rip off food or water right in front (or behind) an NPC.) hardcoe mode would be MUCH better exactly as implemented if items were not so freely available.
Are food, water, drugs, guns, etc. all so plentiful after a nuclear holocaust that no one even bothers to watch their stuff or care if you take it?
I've got like 500lbs of stuff before even leaving Goodsprings.
I think it is another example of Obsidian not caring about the relationship of the player to 3D space. They were simply interested in the story for New Vegas. Obsidian didn't pay attention to making the game play exciting.
Play as an Energy Weapon character.. The early stages of the game, ammo is so freakin rare.
true,