BUT, the only thing missing is re-balancing the NPCs so they are just as bad at aiming as I am now. Does anyone know how to decrease the NPCs' accuracy?
I've stumbled upon these game settings in GECK but there's no documentation on them, anyone know what these do or what values to change them to to make NPC's aiming worse or slower?
fCombatLineOfSightTimer
fAIAcquireKillBase
fAIDogeDescisionBase
fAICombatSlopeDifference
fCombatAvoidThreatsChance
fCombatFiringArcStationaryTurnMult
fCombatForwardAttackChance
fCombatHitConeAngle
fCombatIronSightsDistance
fCombatLowTargetHitPercentage
fCombatSearchSightRadius
fDetectionViewCone
iCombatTargetPlayerSoftCap