Make a real adventurer!

Post » Sun Dec 11, 2011 5:14 am

I was thinking earlier today, what "skills" would a real adventurer have? the kind that goes into these dangerous areas and loots it as a way of living.

speech? probably no

pick pocket? also no

lockpick? possibly

sneak? absolutly

heavy armor? nah, too noisy

light armor? yup

archery? most likely yes

enchanting? probably not

smithing? also probably not

which weapon type? i dunno, safety first? onehand and shield!

alchemy? possibly

magic? possibility but which type? restoration comes to mind immediatly. alteration has great defense/utility

companions? so long as they dont get aggro happy and avoid stealthing probably, buddy system

so my thoughts on a dungeon adventurer would be a 1h and shield/archery user in light armor utilizing sneaking. using alchemy and restoration for better self reliance.
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