Make a shout projectile not detectable as a shout?

Post » Sat Jun 22, 2013 5:29 pm

Ok So I'm making a mod that involves using a shout but instead it's going to be used as a spell. But when I charge up the spell near whiterun the guards come up to me and ask me to stop shouting. How do I make this not seen as a shout?

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Auguste Bartholdi
 
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Post » Sat Jun 22, 2013 7:11 pm

You create your own spell with the Shout projectile and the delivery set to Voice.

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stevie trent
 
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Post » Sat Jun 22, 2013 7:30 pm

Sorry I couldn't reply sooner my internet when out. I'll try that now

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jessica robson
 
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Post » Sat Jun 22, 2013 6:59 pm

Sorry I tried what you said. I'm not sure on what you mean though. I'm very new to creation kit by the way. but I've already pushed out a mod on the nexus. I have about 4 to 5 days of expirience.

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Haley Cooper
 
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Post » Sun Jun 23, 2013 2:16 am

You just duplicate any aimed spell, say the Flames spell and rename.

save

duplicate the shout magic effect that you want

remove MagicShout keyword

save

Go to spell that we just made

remove the effects and add the Shout magic effect that we just made

set the Equip Type to Voice

save your mod

use psb in console ingame to test out new spell-shout :smile:

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Cameron Garrod
 
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