Make Skyrim more...creative

Post » Wed Aug 26, 2009 7:04 am

This isnt a war thread against the two games but Morrowind had a very fantasy feel to it. Giant mushrooms in the land. Striders. Hell just the city of Vivec was crazy looking. Ghost Gate. All of this made up Morrowind. I feel that in Oblivion they tried for a more "realistic" feeling. Walled in cities. Taverns. All the buildings looked like they belong in our world. I just liked the Morrowind feel a lot better. They brought it back with SI. I'm just wondering which you guys prefer and would like to see in Skyrim.

~Regards, Wolf-Lord
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joseluis perez
 
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Post » Wed Aug 26, 2009 9:34 am

I do not want realism in my fantasy games.
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An Lor
 
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Post » Tue Aug 25, 2009 10:13 pm

I picked Realistic, but at the heart of things I'd like to see a bit of balance between the two. For me morrowind was way too trippy and Oblivion was just too dull due to the ultimate realisticness they went for. That me just making things sound very cynical I love both games.
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IsAiah AkA figgy
 
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Post » Wed Aug 26, 2009 10:01 am

I picked unrealistic, because I do not find that kind of art style obtrusive. I played WoW for years though, so my taste my be quite questionable. :P
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Susan
 
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Post » Wed Aug 26, 2009 6:56 am

What you describe is why I didn't really care fo OB. I loved MW's other-worldliness, and OB just seemd rather drab and uninteresting. Look! some shacks. Look a Bear! The WTF moments of running into the first siltstrider, or a carapace house...that's what keeps me interested :)
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kitten maciver
 
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Post » Wed Aug 26, 2009 9:18 am

That's hard to say cause I'm not sure in which way you mean.

I'd like to see more realism in terms of physics, human interaction and graphics but I want to see less realism in creature designs, art style and story lines etc.

I guess a good balance between the two. I want to see buildings and worlds I've never seen before, but I want wood, stone and steel and water to look like real wood, stone and steel and water if you know what I mean.
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Samantha Jane Adams
 
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Post » Wed Aug 26, 2009 12:24 pm

giant mushrooms ftw
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Isaiah Burdeau
 
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Post » Wed Aug 26, 2009 3:14 am

I would want more Fantasy then realism but I would still like objects to act realistically.
Most of my favourite games have been Fantasy and only a few realistic ones have ever crawled into the top games on my list.
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Kitana Lucas
 
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Post » Wed Aug 26, 2009 10:26 am

I do not want realism in my fantasy games.
Yeah! Every weapon in the game should be a badger! No buildings should have walls or roofs!
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Tiffany Carter
 
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Post » Wed Aug 26, 2009 4:20 am

That's hard to say cause I'm not sure in which way you mean.

I'd like to see more realism in terms of physics, human interaction and graphics but I want to see less realism in creature designs, art style and story lines etc.

I guess a good balance between the two. I want to see buildings and worlds I've never seen before, but I want wood, stone and steel and water to look like real wood, stone and steel and water if you know what I mean.



http://lolympics.com/files/images/identifying_wood.jpg
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lillian luna
 
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Post » Tue Aug 25, 2009 8:54 pm

I liked the scenery in Oblivion (it looked good but was a bit repetative), but I prefer the high fantasy look of Morrowind. It gave the game a much more mysterious feel and made exploration more exciting because you weren't sure if you'd stumble upon some crazy looking place or thing soon.
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Miss K
 
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Post » Wed Aug 26, 2009 8:26 am

To me its not a question of realism. Being a world of high magic (magic use relatively common amongst the populace), it is unrealistic no matter which region you're playing in.

I think you might be getting at "conventional" vs "unconventional" fantasy settings though. The Oblivion setting looks like it could have been plagiarized directly from the most generic fantasy story ever written. Morrowind however was totally alien... filled with geography, flora, fauna, and politics completely foreign to what we're used to. I LOVED the Morrowind setting because I felt exactly like some poor prisoner shipped far away from home and plunked onto the shores of some God forsaken land where I don't even know what berries are safe to eat. Oblivion's setting felt washed out and cliche.

So in terms of setting, I'm always up for foreign/alien so long as its well constructed. Unfortunately, we'll get no such thing in Skyrim since we already know much about the setting. We know its vaguely Scandinavian and borrows heavily from Norse mythology. We won't be getting Morrowind level culture shock, but at least Skyrim has a unique enough character that it won't be some regurgitated ultra generic setting.
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Danielle Brown
 
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Post » Wed Aug 26, 2009 12:56 am

Yeah, not voting in this thread, I like Morrowind's setting better, but "unrealistic" is not a good description. Like Thungrim said, "unconventional" would be a better description. I kind of like "otherworldly"
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Iain Lamb
 
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Post » Wed Aug 26, 2009 11:22 am

I do not want realism in my fantasy games.

Degrees of fantasy is what we're talking about

You can still shoot fireballs out of your hand in Oblivion :P

I don't necessarily want unique landscape. What I want is the landscape that was talked about in the lore and not just ice fields and snow.
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Rachyroo
 
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Post » Wed Aug 26, 2009 1:42 am

As much as I loved oblivion, I'll go with Morrowind.
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Sharra Llenos
 
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Post » Wed Aug 26, 2009 8:57 am

There are already enough things that are Lord of the Rings with a different name.

Also, needs more badgerclubs.
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Laura Shipley
 
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Post » Wed Aug 26, 2009 11:44 am

I thought Shivering Isles was a good balance of the two options in your poll, so I decided not to vote, but instead add this post instead. Perhaps the poll would be better off having the "middle ground" option of the Shivering Isles-esque feel. Although I suppose some might argue that Shivering Isles was as unrealistic-looking as Morrowind, it still looks fantastic on Oblivion's game engine.
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Harry-James Payne
 
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Post » Tue Aug 25, 2009 9:02 pm

i voted realistic, but i dont think it should only be that. I think the best thing they could do is go mostly realistic, so that when you find the crazy stuff it really stands out in stark comparison to the rest of the world. Personally i just lose interest if everyone is walking around with frilly hats and just accept the fact their pigs are 80% insect.

Edit:
like don't we have JRPG's for people that don't want their RPG's based off medieval europe? haha
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MR.BIGG
 
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Post » Wed Aug 26, 2009 10:10 am

To me its not a question of realism. Being a world of high magic (magic use relatively common amongst the populace), it is unrealistic no matter which region you're playing in.

I think you might be getting at "conventional" vs "unconventional" fantasy settings though. The Oblivion setting looks like it could have been plagiarized directly from the most generic fantasy story ever written. Morrowind however was totally alien... filled with geography, flora, fauna, and politics completely foreign to what we're used to. I LOVED the Morrowind setting because I felt exactly like some poor prisoner shipped far away from home and plunked onto the shores of some God forsaken land where I don't even know what berries are safe to eat. Oblivion's setting felt washed out and cliche.

So in terms of setting, I'm always up for foreign/alien so long as its well constructed. Unfortunately, we'll get no such thing in Skyrim since we already know much about the setting. We know its vaguely Scandinavian and borrows heavily from Norse mythology. We won't be getting Morrowind level culture shock, but at least Skyrim has a unique enough character that it won't be some regurgitated ultra generic setting.

This exactly.

Giant mushrooms! :thumbsup: I miss the alieness of Morrowind, and I hope to see some of that in Skyrim. Oblivion seemed so generic in comparison.
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Ice Fire
 
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Post » Wed Aug 26, 2009 4:46 am

It doesn't have to have mushrooms growing out of its behind to be creative.
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Sarah MacLeod
 
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Post » Wed Aug 26, 2009 9:30 am

I love the semi-realistic world of Oblivion.
I felt alienated by Morrowind.(I also found it quite dull looking) :sadvaultboy:
I do like unrealistic environments, just not Morrowind.

Edit: Since a balanced option mysteriously became available I voted for that.
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RaeAnne
 
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Post » Wed Aug 26, 2009 11:21 am

It doesn't have to have mushrooms growing out of its behind to be creative.


No, but it helps. :)
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christelle047
 
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Post » Wed Aug 26, 2009 5:36 am

I loved Morrowind's un-realistic look!
All they need in Skyrim is this and more variety (awesome views, seasons etc.), and it would be perfect!

Oblivion looked too real.
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Carlitos Avila
 
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Post » Wed Aug 26, 2009 12:35 pm

I believe "surrealistic" would be a better word for Morrowind [...and SI] than Un-realistic. I voted for the choice that should say "Surrealistic", fantasy requires a bit of it.
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N Only WhiTe girl
 
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Post » Wed Aug 26, 2009 10:56 am

I didn't vote. I much preferred Morrowind's world, but that wasn't because it was unrealistic. It was creative and interesting, while Cyrodiil was all rather bland and repetitive. A game world can be both creative and realistic. In my modded Oblivion install, I use Better Cities and Unique Landscapes. The game world is still realistic, but it's so much more interesting. My Cyrodiil is now filled with unique sights and interesting locales.

I'd prefer for Skyrim to be like that. Realistic, but with interesting and diverse locations.
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Averielle Garcia
 
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