Make these quick adjustments. Enjoy them soon.

Post » Sun Feb 10, 2013 9:58 am

Increase Player's mass by their inventory

As the player add or removes items increase/decrease their mass. So it's their default mass + the sum of all items in inventory being set as the player's new mass.


Knock objects out of player's inventory

When player runs into another game object, randomly select an item in player's inventory and get it's mass. compare the game object the player ran into against the item in the inventory and drop it to the ground if the item in inventory has less mass.

(if both gameobjects are NPC on NPC or they are Player on NPC, the one that will have their inventory checked for knockout is the person with less mass overall)
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glot
 
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Post » Sun Feb 10, 2013 1:30 am

I would be dropping stuff all over the place.
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lydia nekongo
 
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Post » Sun Feb 10, 2013 4:35 am

Sounds like a lot of calculations for a mod that would be extremely annoying. Last thing I need is a mod that takes things out of my inventory constantly. What am I, a courier or a sieve?
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Isabella X
 
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