I propose we format the thread as such:
Name of game
Setting (marked on map provided) thegamedraw .com/wp-content/uploads/empire-of-tamriel.jpg
Plot synopsis
Secondary plot synopsis, if you so wish to add one
Major changes from previous games
Other
I'll begin.
The name of my game would be: The Elder Scrolls VI: Chainbreaker
i.imgur .com/Q6gId.jpg - The setting of my game.
My game would be set before the previous games. I'm not totally up to speed on the Elder Scrolls lore, but I will try my best to give a synopsis of the plot.
The game will be set during the era of slavery for the beast races. The plot revolves around the main character (whom I would call the "Justicar") either helping the beast races achieve their freedom and equal status with other races, or condemn the beasts to an eternity of servitude. Elsweyr and Black Marsh are the setting being the home of the beast races; during this time the provinces are being plucked dry by slave traders, both official and otherwise.
As a secondary plot (kind of like the Civil War in Skyrim) I think we could maybe play with the idea of ships going missing in the Topal sea, seeing as it is the main point of entry to the Imperial City. The player can uncover an organised pirate operation, and choose to destroy or join them. Imagine naval battles in the Topal Sea between the Empire and pirates!
A few major changes would be in my game. I would like naval combat to be a part of the game; over the course of the game the character can hire a crew and buy their own boat. In addition, I think it would be nice to have the environment play a bigger part in the game. The deserts of Elsweyr are a harsh area and should tire the player out, maybe even causing harm if in them for too long. The marshes of Black Marsh should harbour diseases and dangerous animals.
That's all I can think of for the time being. I'm interesting in hearing your ideas!