Since finishing move is a specific animation, could it be interrupted? seems unlikely, i cannot imagine the game reacts to me getting hitted while my sword is inside someone's else chest. i mean i wont be pushed back out while my sword is in there... it seems too hard to make, it means my sword will hang inside the foe i just stabbed while ill take a step away. too much work to implement.
That leaves us with "no interruption mode" while doing a finishing move. i dont like it :<
Think im wrong? wanna share thoughts? comment