winzip couldnt extract the file, finally I used winrar to extract
I studied all the tutorial. The most useful information, and not so obvious for who has already tried to animate a creature, is that you must move the skeleton in object mode, to perform the movement.
I realised it myself, but after weeks of experiments...
This is great, I did not know creatures could be made with blender. The tutorial looks great, as well as AcidBasick's and Dark Illusion's tutorials for 3dsmax. Too bad for me I cant use blender, it's just gibberish to me, I'll just have to stick with max
I'm a max user, and it didn't take long at all for me to learn Blender. It has it's advantages over max, definitely the older versions. Granted, Blender's UI had me puzzled for a while, but it's completely adjustable, and I soon had it setup in a http://i647.photobucket.com/albums/uu195/mark507_album/morrowind/models/Crab2.png.
I've added a link to the http://niftools.sourceforge.net/wiki/Blender; if you want to create a separate wiki page you'll need to keep any example files hosted at TESNexus (images can go on any image host)