If the sound of this interests you, I implore you to reply with suggestions . I will even take help if I run into problems (this is where people good with scripting (better than me) would come in handy) and full credit will be given to anyone who contributed in any way.
Barebones of what I have::
--Easily several types of bosses, ranging across all races and even some creature races.
--Strategic boss fights (this is where I may require someone much better at scripting than me).
----Stuff like certain body parts take NO damage, or very little. Limbs can't be crippled. Immune to certain things. Can call for "backup", can't be targeted by VATS etc. Now, this won't ALL be on every boss. But they will vary over them.
--Planning on using pre-rendered NPCs (i.e from the character generator in GECK. I will be open for people who'd want to create these outside of GECK for importing. The prettier the better amirite?).
--Planning on having each major boss fight wield some sort of reward. Unique items, of course. Stim Packs, certain items. And maybe a unique item which can be used for a later mod idea I have (doubtful but, i'll see how this goes).
--Vastly different personalities. Each boss is going to seem like a completely different person. Fight different, act different, talk different (If i can find someone willing to work voice // lip syncing. I'd love you).
--Possible companion-potential. Not sure if this will go or not. Maybe depending on dialogue choices, karma, disposition etc. Could be neat. Would be a last priority.
--Plan on having each battle someplace else (obviously). Maybe in locations that mean something to them // can link them to it.
--Bosses only show up under certain conditions (not talking --need this much karma-- or --needed to do this quest first--) but more like --at this time of day or night--. Another "last priority" i'm thinking.
Well so far this is what i'v got. I have some general idea's for bosses already. However i'd like to see some peoples suggestions on how to make this better // ideas for bosses. As stated, I could also use people with any of these skills. Not nessecary, but would be nice::
--Advanced scripting knowledge with GECK
--Someone who could handle voices and syncing the lips with the voice
--Someone who could design bosses. (Again. This would be neat but I can always use the character generator and make them from that.
Thanks in advance for any ideas or help you guys want to offer. I'll be sure to keep track and give credit where it is due!