I will continue to work on this as time allows . as i add corrected rocks i will upload the entire mod to filefactory . i like that i can upload it and people can instantly download (no approval wait time) .
NOW THIS IS IMPORTANT . if i disappear for like 4 weeks (it happens every now and then) and the latest release is not on a permanent site then please someone go ahead upload to a permanent place like PES .
progress: I THINK I AM DONE !!!
DESCRIPTION :
this mod edits the UV maps of the rock .nif files so that there are no seams . a few of the meshes that did not have vertex shading applied to them have been shaded to match other rocks in the region . default textures are kept intact so that this mod stays compatable with all texture replacers .
INSTALLATION :
place the .nif files into ../data files/meshes (let it overwrite existing files)
no .esp file included or required
USAGE :
you may use these in any of your morrowind projects , credit in you readme is not required but would be appreciated .
HISTORY :
RELEASE 09 : http://www.filefactory.com/file/ag5g1ca/n/correctUVrocks_09_rar ... click the Free Download button in the middle of the page
http://www.mediafire.com/?sharekey=ed580fe77038b445af924764f9977b1de04e75f6e8ebb871
all files from all previous releases
ex_ AC,AI,AL,BC,GL,MA,WG,RM _cave_entrance . even corrected some of the entrance beams in the nif
in_ bonecave,lavacave,moldcave,mudcave,pycave _stal00 ,10,20,30,40,50 (30 nif files)
redid ex_Tmenhir_01 and L_01 . with 10,000 ingame placements i think they should be perfect .
tx_MA_rock_13,51,53
tx_MA_rock13,22,62
odds and ends boulders , rocks
lavapots
terrain_volcano
redid terrain_ashland_rock_02 , 05, 06 for skydye . there are a few seams on them but i hide them the best i could with vertex shading .
RELEASE 08 : i forgot to release it
RELEASE 07 : burried in the thread somewhere
RELEASE 06: correctUVrocks.06.rar
all files from release 05
corrected UV mapping for ex_T_menhir_L_01 (9830 ingame placements !!)
corrected UV mapping for ex_T_menhir_01
corrected UV mapping for terrain_rock_MA 01,02,04,05, and more odd numbers (24 meshes)
http://www.imagebam.com/image/3e6ea030219695 ... http://www.imagebam.com/image/43006030219696
http://www.imagebam.com/image/14fee730219698 ... http://www.imagebam.com/image/78007b30219699
http://www.imagebam.com/image/232a6430219701 ... http://www.imagebam.com/image/550bba30219703
http://www.imagebam.com/image/fc725530219705 ... http://www.imagebam.com/image/4dadce30219706
http://www.imagebam.com/image/6a809f30219708 ... http://www.imagebam.com/image/7c2b6630219709
http://www.imagebam.com/image/2790ca30219710 ... http://www.imagebam.com/image/4dfe9c30219711
http://www.imagebam.com/image/e8dcf030219713
RELEASE 05: correctUVrock.05.rar
all files from release 04
corrected UV mapping for terrain_ashland_rock 01-16
another tree stump cookie (easter egg or whatever you want to call it)
RELEASE 04: correctUVrocks.04.rar
all files from release 03
corrected texture path in terrain_rock_GL_10
corrected texture path in terrain_rock_WG_02
corrected UV mapping for in_bone_rock 01-28
corrected UV mapping for in_lava_rock 01-28
corrected UV mapping for in_mold_rock 01-28
corrected UV mapping for in_mud_rock 01-28
corrected UV mapping for in_py_rock 01-20
2 easter eggs showing what my next mod will be
RELEASE 03: correctUVrocks.03.rar
all files from release 02
corrected the scale of terrain_rocks_AI_02 , terrain_rocks_GL_02 , terrain_rocks_WG_02
corrected the scale of terrain_rocks_AI_04 , terrain_rocks_GL_04 , terrain_rocks_WG_04
corrected UV mapping for ex_T_rock_coastal 01-03
corrected UV mapping for in_boneboulder 00-05 and added vertex shading
corrected UV mapping for in_lavaboulder 00-05 and added vertex shading
corrected UV mapping for in_moldboulder 00-05 and added vertex shading
corrected UV mapping for in_mudboulder 00-05 and added vertex shading
corrected UV mapping for in_pyboulder 00-05 and added vertex shading
RELEASE 02 : correctUVrocks.02.rar
all files from release 01
removed the root collision hull from terrain_rock_AI_12.nif - same fix from UUMMP
corrected UV maps for GL region rocks (terrain_rocks_GL_01.nif to terrain_rocks_GL_12.nif)
http://www.imagebam.com/image/280f0b28733624 ... http://www.imagebam.com/image/a8326e28733626
RELEASE 01 : correctUVrocks.01.rar
all files from release 00
removed a billboard tree i was experimenting with
corrected problem with terrain_rock_AI_10.nif
corrected UV maps for the AC region (terrain_rock_AC_01.nif to terrain_rock_AC_12.nif)
http://www.imagebam.com/image/484bf328634202 ... http://www.imagebam.com/image/74ec8e28634203
http://www.imagebam.com/image/0abc9228634204 ... http://www.imagebam.com/image/a41b6928634206
RELEASE 00 : correctUVrocks.00.rar
corrected UV maps for AL cairn (terrain_cairn_AL_01.nif to terrain_cairn_AL_03.nif)
corrected UV maps for MA cairn (terrain_cairn_MA_01.nif to terrain_cairn_MA_03.nif)
corrected UV maps for AI region rocks (terrain_rock_AI_01.nif to terrain_rock_AI_12.nif)
corrected UV maps for WG region rocks (terrain_rock_WG_01.nif to terrain_rock_WG_18.nif)
corrected UV maps for AI rock clusters (terrain_rocks_AI_01.nif to terrain_rocks_AI_04.nif)
corrected UV maps for GL rock clusters (terrain_rocks_GL_01.nif to terrain_rocks_GL_04.nif)
corrected UV maps for WG rock clusters (terrain_rocks_WG_01.nif to terrain_rocks_WG_04.nif)
corrected UV maps for about 1/2 GL region rocks (terrain_rock_GL_01.nif to terrain_rock_GL_05.nif)
corrected UV map for 1 RM region rock (terrain_rock_RM_13.nif)
http://www.imagebam.com/image/c19c4928612576 ... http://www.imagebam.com/image/4e7e7e28612579
http://www.imagebam.com/image/e2bc8228612581 ... http://www.imagebam.com/image/49ddbc28612584
http://www.imagebam.com/image/415d3428612587 ... http://www.imagebam.com/image/5a022c28612589
http://www.imagebam.com/image/f1076928612592 ... http://www.imagebam.com/image/1b675328612594
thx
-Nich