Could someone tell me the simplest way to make a static have a glow? I assume it would be in Gimp but I'm very inexperienced in it so if someone could point me to the right settings I would appreciate it.
Could someone tell me the simplest way to make a static have a glow? I assume it would be in Gimp but I'm very inexperienced in it so if someone could point me to the right settings I would appreciate it.
There are a couple of ways to go about it depending on what you want, if you want the whole mesh to glow a particular colour then you can simply alter the Emissive colour (Nifscope) to what you desire and then increase the Emissive multiple from 1.0 to something like 3.0 in the BSLightingShaderProperty, you might also need to adjust the Specular colour and check that the Shader Flags 1 has SLSF1_Own_Emit set.
The other way is if you want only a bit of the mesh to glow, then you will need to head into a paint program like Gimp and create your own .dds glow map which is basically a light colouring for the bits you want glowing while everything else is black. You will then need to direct your mesh to use your glow map in the BSShaderTextureSet and set SLSF2_Glow_Map in Shader Flags 2.
Can't quite remember but you may also need to set the Skyrim Shader Type (again in the BSLightingShaderProperty) from Default to Glow Shader. Hope that's correct and covers it, as I'm being slowly corrupted by FO modding where the Shaders are a bit different to Skyrim.