» Fri May 27, 2011 3:02 am
To have blood stream down a wall, you could give the wall something of an animated texture or something. I know there's a tutorial in the CS wiki that teaches how to create such animations. I've never done it, so I can't help you with it. Alternatively, there are several static blood meshes in the CS which you can use to make things bloody. Or apply a different wall texture with blood in it to the wall mesh you're using. You can use Nifscope for that or a simple texture replacing utility. There's also a dripper in the CS, which dops a drop now and then from a great height. I can't find its location right now, but I know it's there. Good luck!