Making a weapon have different ammo capacities

Post » Wed Feb 06, 2013 8:13 am

Hello,

I'm making a weapon which uses a grenade launcher, but also normal bullets. I want the gun to have only 1 grenade in a clip, but 31 also rounds in a clip. So you're able to change ammo to grenades, and shoot only one before reloading, or to normal bullets, and shoot 31 rounds before reloading. Can anybody help me with this??

I hope my question is clear...
User avatar
Reven Lord
 
Posts: 3452
Joined: Mon May 21, 2007 9:56 pm

Return to Fallout: New Vegas